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From Game Scoop! 861: Xboxed Into a Corner — Jun 19, 2026
Game Scoop! 861: Xboxed Into a Corner — Jun 19, 2026 — starts at 0:00
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The bag looks great and protects my stuff in any weather. Elevate your summer wardrobe. Go to Quince dot com slash games scoop for free shipping on your order and three hundred and sixty five day returns now available in Canada too. That's QINCE dot com slash games scoop for free shipping and three hundred and sixty five day returns quince dot com slash games scoop What's up everybody? Welcome to IGNG Scoop. I'm your host, Damon Hatfield. I'm joined in studio by Nick Lamone. I'm back, baby. And we are also joined by Sam Clayborne. Hey, it's so good to be here on a lovely June afternoon. And Justin Dav who is not mirrored this week? I don't know how we didn't notice this. That happened? Last week, he was mirrored the whole time and like the IGN sign was backwards, but I never noticed it until the comments . It said NGI the whole time? Yes. Any of the goate? That was all the Justin. All the comments were very bad. Mirror world Justin. I don't know . I don't know how it happened and I don't know how we never noticed it. That's actually how his room normally works. We actually just reverse. We reverse that for the sake of everyone watching interesting. You're normally getting mirror dimension Justin and then we unmirror it for the show . Well, we've got a great show for you this week. We've got what seems to be the final proof that GJ six will arrive later this year. We'll share what games we've been playing and Sam someone out there needs some live game some live pinball help that they're reaching out to you for . But first less than two weeks ago now Xbox held its showcase su,mmer showcase and everyone seemed pretty happy with it. It was pretty good. It was a pretty good show. Everyone seemed pretty happy about it. And it's like, okay, we got new leadership in there. Maybe maybe good times are ahead for Xbox. Yeah, exclusives are back. Yeah.. Baby Since then, in the less than two weeks since then, let's see here , the head of Xbox Gate Studios departed amid growing concern over layoffs and possible studio shutdowns. Xbox has reportedly shut down south of Midnight Developer Compulsion games, not confirmed, but reportedly. Also Ninja Theory and Double Fine are also reportedly under threat of closure. Microsoft's CEO says there's more monetization of Xbox games happening on YouTube then at Microsoft . And now finally Xbox is reportedly speeding up new Elder Scrolls fallout in halo games as they as Microsoft leaves spinning off the Xbox business on the table. They actually did the can you work harder Homer Simpson thanked then did they with the Elder Scrolls . Can you just put out the game? Well, that's what we that's what we've been saying for years . It's so weird to like I mean, maybe maybe there I mean, clearly they listen to Game Scoop, right ? Because we prescribe that fix. I mean, when I go on the record say none of those other fixes were ours. So there was clearly a mix and match of other bad ideas for bad podcasts and one great idea from a great podcast. Yeah. It's kind of an open sequel that Satya Nadella is big Tony style, but what I don't know, what's going on? What's how do they pretty diabolical? How do they dig themselves out of this one? And why since they knew all this bad news was coming , why didn't they get all that out ahead of their their showcase? Then it'd be gloomy and doom on their showcase. Well, but at least you could like, you know, say, okay, you know, we've made some tough decisions to try and course correct here. And now here's what our future looks like. And then there's a little makes sense . Yeah, the corporate thing to do is you give terrible news, you know, three weeks before your showcase and then at your showcase you're sort of like, okay, new era, new now let the height build, but I think I think Asha Sharma just didn't have time to like, you know, she's just came up to . I mean , I think like look , she came in as the new CEO of Xbox and said Elder Scrolls and Fallout and Halo are three of the biggest video game franchises on the planet. According to Mark Medina. That's just Dunstin . Yeah . And like, you know, and then they don't make them. They don't make them and release them . Once every ten or fifteen years like it's completely fallen Yeah, yeah, I know and elder schools online. So they're and which always show up with that Bethesda logo, right? In other conferences, it was and then everybody was boom. I mean, I'm sure those games have gigantic audiences, but at the end of the day I'm like sure they're fine. Let's just remove those from the showcase at this point because the people who are already interested in those games are already up to date with everything happening in them. Otherwise I'm like you just make yourself look weaker as a ruler. It's like, oh here,'s not a real elder it's not a real elder. That's mean. But you know what I mean? It's not the same older six. It's not the mid same one fallout. It's like I don't want another fallout seventy six expansion. Just give me a new fall or a remaster fallout. I don't know exactly that. Yeah. So remasters fine as stop gaps. And then also just the idea of like, you have a franchise, like fallout shelter was really cool. Like a what bun arech of like like little do the Nintendo thing? You know, Mario is not just in mainline Mario games. You can find Mario in so many different types of game. Like use the franchises to do cool stuff, give it in D studios, give it to other people to do fallout . And let me just add to that the thing that really got me going this week is that there hasn't been a Starcraft game in what, fifteen years, something like that. And it's like Microsoft owns Starcraft. Oh no, now they play a blizzard. They just put out a Starcraft game. Starcraft. What are we doing? Is this still coming? I guess. I heard that. It doesn't mean Nintendo Nintendo is really they're the they're probably the best in the industry at like having extensions of their big franchises and their big IP that doesn't cheapen it of like because I understand the argument of like you want no other scribes in a fallout to be like an event like this is the game and this is the moment in time but, it's like you can do both. Like you can have Fallout Shelter and these, you know, these remasters and these other experiences and then have, you know, a new mainline game coming out every four or five years. Like these droughts of like we're just not going to see fall out or elder scrolls. Like so really like, you know, so for as much as this is like bad news for you know a developer like Ninja Theory potentially I mean look it's all rumor like rumor is double fine might be in some trouble rumor is Ninja Theory might be in some trouble like it's probably good news for like Obsidian. It's like hey Obsidian, like your job now is to make, you know, off cycle fallout and elder Scrolls games whenever Bethesda does not making them probably . Yeah, get that available. Give me fallout. Kind of, yeah, no more, no more avowed too . Yeah, I mean, just back to the the hellblade thing. Like that is just so cruel and weird to include that in the even I mean, we don't know what's going to happen with Ninja Theory , but like if that's true, but the silver lining , if there is any is that from what we understand from the reporting, there's a chance that like they will be not just all fired as my ship employees , but like given a chance to shop around their games or something it's all interesting. But like think of the talent at these studios, they're not I mean, I make fun of this game and some recent double find games and everything, but like they're still talented studios that maybe could have been working on a really fun Beth IP. But mean, that's the that's the thing, right? It's like sorry, these beat boutique games. It's like Xboxes. That's a like I really like to play them. You know, we really like to talk about them on this show. Many gamescoop fans fans are of them, but like they're not like 's a luxury that like when you're in third place and kind of a distant third place. It's like you got to just like they're not in a position they need to just be playing the hits. Like that's kind of it for my for Xbox for like a while. You know, I was wondering you were saying Nintendo is really good at this . Just kind of getting there. IP everywhere and making smaller games. There was a time when Sega got really good at that. And they were like a company where it's like, you know, they had so much thought put into their universes and their characters and their things and they were just everywhere. They're very good at branding and they're all over. And DreamCast was kind of interesting because they really loaded the Dreamcast with as many games as possible and famously really good games. It still didn't work for the Dreamcast and I don't know why, but they didn't have a game. I mean people would say Sonic Adventure is this game, but they really didn't have a game that could compete with the most popular games of that time, which became Grand Theft Auto three by the end of the Dreamcast. You know what? I realized this week, you know, Xbox, they haven't been able to figure out how to sell consoles for a long time now, but Xbox has been in the hardware business now for longer than Sega was. Yeah. Oh, that's interesting. Yeah . It's crazy . Yeah. Unless you count, you know, nineteen forties coin operated machines. I don't. We do not. In Kawaii . So yeah, I mean it's sad. I don't know, like there's there's two there's the duality of the game scoop panelist of like there's, you know, the industry commentator element of us where it's like, yeah, you know, like Xbox they got to figure their stuff out like they're spending too much money, they have too many employees. And there's kind of like, you know, Double Fines made some of my favorite games ever, right? Like often what I like is the smaller stuff and the stuff that takes risks , but yeah, that's risks are a luxury right that like they can't afford it. I also think though it's a little bit unfair to like arm share quarterback of like, oh, well they should have just made, you know, not killing or whatever. But when in reality a lot of these studios is jobs is, you know, they get acquired as part of Microsoft's portfolio and they get explicitly told or not depending on who they are. Don't worry about making a gigantic triple A game. Give me something that's going to win awards and whatnot will keep subscribers to Game Pass. Yeah, it adds different it broadens the portfolio in a way that makes people feel like they're getting a good deal and getting a wide variety of experiences of game pass. So it's hard to fault people like Doublefine for not giving us a psychoonauts three when in reality they've not been told to. And maybe that's just, you know, the inherent nature and struggle of corporate ownership , you know, they kind of detail this a little in their psychodyssey, gigantic . Don't you think they were like you're talking about like if they put out games at a clip that of some quality then that's useful. But I feel like Double Find was completely slowed by the acquisition and there was a time in which Double Find was putting out five really interesting little games each year back in like the Costume Quest and Stack Game and then they put up Brital Legend alongside of it. Like it was just it was this different clip and that seemed to go away. Maybe I mean, there was the quote and all of this, all of this is off the record, right? Like none of it like there was the quote of like , you know, these Xbox studios are being punished for, you know, an executive mandate from five years ago, right? Of like, you know, game pass, we're all about game pass now. Your game doesn't need to sell ten million copies. It just needs to be intriguing and engaging. And then you know, we're going to release a good game pass game every month and keep people subscribed. And so that's where things like, you know, pent penitent and avowed and, you know, kill and like, that's where all of these games came from , right? And now, but now it's like that's not seen as commercially viable. And so they're just kind of , you know, these studios are stuck in kind of like a weird spot. It makes you really bummed that they got gobbled up to begin with, right? Because like , you know, the advantage is to having that cushion of a large corporate owner and people getting really behind you, it's like all exciting, there's a payout. All that stuff happens. But like, you know, in the end, this is how so many different creative teams get crushed is that they go for this and they kind of spin the wheel, right? Because sometimes it works out. I mean, rare has been part of Xbox making games for a long time. I don't like the games. They necessarily make the game, they make a game. Yeah. But you know, they're there and they're they're making stuff after all these years. They didn't get spun out or trashed. Yeah . So layoffs and even rare rare had everwild canceled true. I mean that's true . Layoffs are expected next month. There's reporting from Blueberg and Jason Schrear. The word he uses is blood bath. So it doesn't sound like next month will be particularly great for Xbox either. But of these three studios that we're talking about, compulsion, ninja theory, and double fine . I mean, I actually kind of I can see where Microsoft would be coming from because let me share some data with you. Microsoft acquired compulsion in twenty eighteen. It released We Happy Few that year. We gave it a seven point three it has a sixty three un critic. It did not or compulsion did not release anything else until south of midnight last year. And then Ninja Theory was also acquired in twenty eighteen. Since then it released the Moba Bleeding Edge in twenty twenty. Support for that was ended nine months. Very nine months later, and then released Hellblade two in twenty twenty four. That's it. They've announced Ninja, but who knows what's gonna happen to that. And then Double Fine was acquired in twenty nineteen since then it has released Psychonauts to Keeper and Kilm. So yeah, these studios have not been very productive under Microsoft and they're not making hits, although I think PsychoNoff two actually is Double Fine's best selling game. Yeah, I mean it is you think about a game like South of Midnight and I still it's in my backlog . it L'ikes definitely a just in game. I want to play it. I'm confident I'll like it. The IGN reviewer loved it. I mean, everybody loved it, right? So like, it's a real shame. I mean, it's very sad. Like it's you made it. You did, you made a great game , you made a really great piece of art, but it didn't connect with people commercially , right? And it took a really long time. Like I don't know if it was behind schedule, but like probably, presumably, right? And so then you end up endangered as a result of that. Like it's a it's very it's very it's very sad it also just kind of I lament the fact that you you brought up you know obsidian earlier and you know , I just think that this new direction that Microsoft is heading in and Xbox is heading in is going to pave the way for just things that are what is commercially viable as opposed to, you know, it's going to be sad if we don't get a p entiment. Like at something that evokes the same kind of feeling that I don't think, you know , the astronomical cost of something like pentiment despite looking like a small quirky indie game, it takes a lot to have all of these different things that make that game uniquely it and it's just a shame that we're not really going to be able to see I assume things like this in the near future coming from Xbox because this is a one of w aonder kindful of experience . That's like you're really getting at my Damon was getting at this earlier and you kind of mentioned this and it brings it brings me back to like want to talk about Xbox the way we're talking about them and it's fun. But really, I just want to play really good video games. And I want more people to make them. And I want those people to be employed so they can make good video games . And the thing that really disappoints me about all this is that I actually thought it was a good idea when Microsoft was like, let's give these companies that everybody likes a lifeline and they're going to make some games under us now and then it kind of that's exciting because then they get to market it in their big replacement conferences. We talk about all the games as Xbox games. That's all fun. Like it's just fun to think about it that way. And then the games come out and they're good or bad or whatever, but there's just lots of games and like by almost to the definition of this like this downsizing process, we're just gonna fewer of these good games. Have fewer creative teams and fewer jobs. It's just like what was the point? You know, like, could we have solved this in another way by managing it better this whole time , it seems like it well, it's hard to they need, you know, they need game pass to keep growing. I mean, it's a bet, it's a bet on game pass that has not panned out the way that's exactly where they needed it to. And so, you know, they need to break through from this hardcore. Like if you listen to Games Goop, you're a pretty hardcore gamer and like they need game pass to reach a very mass market mainstream audience and that's the exact opposite. Like you know, who subscribes to Game Pass for Pentiment Right. Right. Like they have they already have every single one of those customers. So that's when we saw the TV companies all do this, right? Because Netflix put so much money than Amazon put so much money in developing television. Now all of my friends that worked on those television shows don't have jobs because that money went away , the creativity went away, the teams went away . And they've copied the Netflix strategy. That's what Xbox strate gy was, right? It's to like get as much content as you can to appeal to as many people that they that you have bigger subscriber bases. And like boy, it didn't work for either of them. Now for Netflix, it was different though, right? Because for Netflix, it was like all of a sudden there's Disney and you know, to a lesser extent, Hulu and all these things that ate into it. And Amazon came out swinging at Apple. So it's like, that didn't happen with Xbox. I think Xbox kind of has an unparalleled street subscription service , but it's just niche . And so that's it. Yeah, so then you have then it doesn't matter if you made a good product or not. The only thing that matters is did your product grow the subscriber base, right? Like that's that's the kind of economic incentive. And so good TV show, you know, layoffs, bad TV show, layoffs, like good game layoffs, bad game layoffs, like it's bleak , right? It's it's very, you know, it does bum me out . It's wild that they're like apparently selling off the Xbox businesses on the table. According to the reports. I don't know. Like what I don't want to see Xbox like under embraced. You interested? Like embracer like ye thatah that's not we's not they want yeah who could buy them or Amazon Yeah these companies Netflix, these companies that have streaming platforms that's what would make sense because there's this existent streaming service and then they would be able to they want to get into gaming. Like we're always hearing about, you know, Amazon and Netflix's efforts to try to build up their streaming games. It's surprising what they have, honestly. I see that Amazon logo every time I boot up double the seven first slight . Yeah, yeah. Oh, also just real quick. We happy Few. That was the game we were trying to come up with watching the Xbox conference game. Yeah, yeah. Watching it. I was like, there's yeah game and it has these that's like the devil's the devil's deal. Yeah, the devil yeah, oh you were like, this is the new happy fugue. I mean giving them something like a, you know, the compulsion games feels perfectly aligned with something in my opinion, with like an IMSIM like you know dishonored like or something like that, especially you know, what happened to Arcane? Like come on like guys you have all the good studios and you made them all go away . It's so it's so sad Yeah Redfall? Red fall . Yeah, I mean, even interesting. Your caliber game doesn't matter if you have just one flop, right? I think it's interesting that there's like trending genres right now, like extraction shooters. Archa Hators is the most popular one but before that it was escaping Targar. It's like call of duty is aiming at that. Like they want to do an extraction they have this one like they're doing all that. But like you would think Xbox would be like, you know, two years ago and like, you know, it'd be really interesting if we used one of our franchises to make an amazing extraction shooter in two years . That's the kind of like nimbleness that'd be really interesting with so many studios around. And then that's where you're subscrib ers come from, right? But they're not thinking that way. Yeah. Like how many indie games can we get on Splunk? Yeah, game games take too long to make and exactly that too . For Western developers . Well, yeah, and you just you know and, we don't need to go into the the depths of this argument argument to the space, but you know, a lot of developers came out after last two weeks and said like, hey, we're using AI assets and this is how we're using them and everybody's like, Boo, which is I'm not commenting on that. I think it's interesting that they're saying it now. And I just think that's an it's interesting that they're just like this work this is how we have to make games now and they like get the PR out before it leaks or whatever and they get mad at it. Like that is an interesting topic that's happening right now and I'm looking forward to watching that space and covering it. Yeah . I don't know, the the task of like turning things around for Xbox, hardware sales, it just seems like such an uphill battle. I have to assume there have been actual conversations Satya, Nadella and Ashisharma discussing shutting it all down and selling off the franchises . I mean that has to at least have been discussed behind closed doors at this point. Yep, I would imagine so. But all they did just spend venty billion dollars to buy Activision. So it would seem pretty crazy. We'll see how things shape up. Hopefully next month , I don't know, if there are layoffs, hopefully I don't know. Don't like the term bloodbath, but no, I know. They only need to sell a couple hundred million copies of windows to cover that. Good go. Good . When I'm traveling, I find that learning a few real phrases in the local language really changes the experience in a good way. 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We got a new got the box art for granted Auto six today. Yeah, and we got the announcement pre order's open up one week from today. Nikki did a whole little GGFM show on that this morning. Yeah. This is surely this is a confirmation nobody should be expecting another delay. I don't think. No vember nineteenth. They have delayed before after opening up pre orders that happen with Red Dead Redemption two, but I think at this point there's that IGN story with Straus Zeldnick from after a take two earnings call with IGN where he's basically reassuring like no , it is coming. Don't worry about it. It's all good. And I am inclined to belie ve him. I think this is timed very specifically. This is all marketing content that's been planned. I'm sure years in advance and like all right, we're hitting all of our tent poles and it's all working out nicely. At this point, like, you know, I know part of my job here at IGN to some extent, especially as the GTFM guy is to, you know, watch every trailer and scour them for all the details, but there's another part of me that's like, let me just play the game at this point, dude. Like, I don't need to tell, you know, have a disembodied voice . And now we have we're unveiling our brand new free aim system that allows you to accurately shoot heads for the first time in a rockstar game. Well, I love the box. I love the box art. Me too. It's beautiful. It's really speaking to my eighties sensibilities. I love all the pink and purple. I do think it's interesting. They kind of missed the window. Like the big eighties revival thing was kind of a few years old now. I mean, GGA is always pop ular, but they did kind of miss the sweet spot for hitting that centwave era of eighties flashbacks. But this looks great. And then I learned from an IGN article today about the box art. There's a lot of similarities to other GTFRs. Like apparently there's always a helicopter in the top left. I didn't know that. That's cool. They all follow a pattern, which is really funny to me. Yeah. Also like I know it is just an image like one static image, but actually Matt Perslo of I GN has a very detailed breakdown of like literally everything team could glean from every single piece and it's very insightful. Like that helicopter is from Vice City and it's also been customized with the mini gun. Is there customization in GTA six for helicopters? Cool. Isn't that cool? Yeah. I liked how the header for that section was just helicopter. Helicopter . Also if we so what's his name Booby, the guy? The guy's one hundred percent going to betray us, right? Like I don't know, it's just like yeah, it feels right given given like the overall tone of the GTA series. So I just love I crime stories like that so yeah cannot wait. The guy in the bottom with an assault rifle he's a named character. He has like a biology I believe. Yeah and he's a bank robber so I wonder if we'll be robbing a bank with him I don't know. Yeah. It's good. Yeah. When the preorders go live, we're gonna learn so many things. We're gonna learn what it costs. Do they have to actually I was thinking about, do they actually have to tell you they'll be like, Well, take your five bucks. Don't worry about how much that's interesting . I don't know. Do real do ors have to know what design is GameStop , right? Yeah, you could pre order anything at GameStop. Even if it wasn't actually available for pre order GameStop would take your five bucks take your dollars and hold a deposit best buy to do that as well. So yeah, they'll do it . I do think that we are going to get prices and my if you watch the GTFM, my speculation is seventy nine dollars ninety nine cents standard edition with a Ultra Deluxe collectors edition that has some sort of GTAl Onine benefit. AKA probably includes GTA plus . Yeah , yeah. Yep. I completely agree. , and I think I mean, so it comes out next week. The pre order is open next week. We have never seen gameplay of this video game . Are they gonna put the trailer for sale? Are they going to take people's money without ever seeing the game being played ? Or are we gonna get a gameplay trailer yesterday? I don't think we're getting a gameplay and a gameplay trailer isn't really gameplay either, right? It's always like I think this is a close shot. To actual gameplay is that shot of Jason entering the door because I mean I imagine that GTA like it pulls out a little bit and that's where you can actually walk around awkwardly and although they'll just say this is all gameplay. Like that's that's a line. This is an engine. Yeah . It's a bunch of I mean, go ahead, same. Oh, I just have a goof, but it was just that if Nick could just say all the things he said on his other podcasts of this podcast, it would make it really easy for me save me time for our listeners. Maybe now that you have them refined too, you'll even make better I can work shop it for seconds too. Yeah. I'm sorry, you guessed eighty nine dollars ninety nine cents. My guess is seventy nine dollars eighty dollars. Yeah. Like the Nintendo first party, you know, the fire emblem fortunes Fortune's weak boy is Wait is that one that was eighty bucks? That one's gonna be seventy nine dollars ninety nine cents. Yep. I think if Fire Emblem and Mario Kart Wilder eighty dollars G is gonna be eighty dollars and then I completely agree that they'll have some, you know, one hundred or one hundred forty and dollars ition ed or whatever that gives you GTA that gives you a shark card or whatever it gives So you're assuming that online is launching with it? No, my guess is that it'll launch after GTA five's online mode launched two weeks after launch and it was borderline unplayable for like seventy two hours straight . So Jeffrey who was man. He actually made a good point. He's like they don't really need to like put any sort of arbitrary time limit on themsel ves. Like he's speculating a month after a launch basically when it's ready, you know, the CDPR method of it'll be ready when it's ready GTI and enjoy the single player campaign. Yeah . Someone pointed out though that I think eighty dollars is totally possible, but someone pointed out that is if it does come out at seventy, no other game will ever get away with eighty dollars again. All right, that's party over to kill it. Y,ep that's it. Take two k couldill it for good except for maybe Nintendo because they just don't care. They don't care Nick, do you know what Red Dead's special edition was? It was a collector's edition off the top of my head. I don't know, but it came with a lot of trink . There's like they did do that though and stuff like yeah, yeah. As they did with DTA five. There's a big box with a map and all that stuff and, you know, perfect for guides that map will have to figure out how to expense one because the map. I remember the red zero maps . Yeah, it was great. Yeah . Like paper map. Well, I'm starting to get very excited for this. Yeah, I just again, it's the point where I'm like, I know it's gonna be competitive. We'll see you in November . It'll at least be competent at the very least. Yeah. I want to see a bunch of promotional stuff. I hope they do. Well, I think all kinds of crazy stuff between now and then. This fall, I think we'll see a lot of cool out of home marketing for this thing. Cool stuff. I mean, you know , is this going to be the last big truly like AAA mass market mainstream game not made with AI that's all kind of like hand built handcrafted open world you know, they like you, know like, it or not like it just the story of unlimited time and money to make whatever they want just doesn't exist in commercial art, like it just doesn't because it can't, right? And so like , that's just so cool and like fascinating to me. Like even if you don't like it, just kind of engaging with it on that level is always really interesting. What's that Albert Einstein quote? I know not what development tools GTA seven will be made with, but GTA eight will be developed with sticks and stones. Yeah . Yeah , yes, famously. Brutal. Albert Erinstein. Okay, let's share what we've been playing. I'm just about wrapping up zero seven first light. I think I'm right at the end. And Nicki you said you finished it? Yes. I finished it. I really, really like it. But you sounded like you were a little bit softer on it than I you know, I think the game has an excellent first half showing where you get to do the James Bond stuff. You do the academy, which is incredible. The tutorial bar mission is outstanding. Your first mission where you do the art gallery like no, it was a chess it was a chess turn around yeah on this you know James Bond esque real estate all so good . But as the game progresses you start to get funneled into more like linear style sequences that are very fun and exciting, but it's not that like hitman meets James Bond. That I thought I was surprised never really got back to that. You only do that like three times in the whole game. You only do James Bond three times in the game . So I'll be sad about that. And the Vietnam level is might be my favorite level just look wise, but like it's not even as complex as the chess level, which is like, 'cause you kind of just kind of go to little the partss. There' not much sneaking around to do. Like, yeah, I mean, that just tells me I want more of this game though. Tell me that it's terrible. Like a game as a service, you know, hit man style, they keep adding these open world esque areas and the way they do. I mean, the way they've already talked about doing with like the return of Bavma zero zero seven's next like DLC update . Yeah. Did you finish the sam ple? Well, I'm I'm at the end of that , well, I got past that. Then I was driving a big car around again. I must be at the end. I don't know how many levels there. How many levels are there? It's like eleven. Level missions. Yeah. Yeah. I think I'm on nine or ten then., Are you in the desert still or are you in a tropical location? No, no past Vietnam. Past the tropical location. Okay, so you're near the end of the game. Yeah . Yeah. You gotta be Antarctic circle. Yeah, but yeah. That's right. No, that's that's where I'm at. That beginning of that level is so cool. They do the James Bond intros and stuff . But then you don't do the stuff afterwards. It's like the beginning. It's like a lot you get a lot of tease at the beginning of these levels of like, ooh, you're going to do this, this and this, but then it doesn't you don't really do any of that after this certain point. And it's just it's such a robust like toolset that they have available and it just feels like you don't really get to use it all that often outside a couple key missions. Go. But otherwise it's still a great game. Don't get me wrong. I'm glad I spent my hard earned money on this and really enjoyed it. Justin, you play ing it ? No, not right now. Well , it's really, really good. And a couple other notes, what they handle the music really well because they they hold back the James Bond theme. Yeah, they ''causere not you know,, he's's not James. He not he doesn't even have his license at the beginning. He's becoming he doesn't even know what Martini to order. No, I know he has to there's so many fakeouts in the game where it's like, oh, what would you like to drink sir? But that's good. Like I like that, you know, they don't just be like, this is how he learned that he only likes martinis this way. Like there's a little bow tie thing and stuff like that. They have that, but for the most part, it's restrained. Yeah. I think that's great. And the music is exactly that. It has that kind of like shadows esque surf sound and it has the right chord progressions that get you to those like cool like minor changes, which sounds like spy music to us now , but they don't play the theatre but they even work it into the title screens, do you notice this? Like when you boot up the game, you get the splash screens of the logos and the epilepsy warning. And then finally it reveals the title screen. And there's always like a big horn like that. But then it's reading your sa ffilee. So the deeper you are into the game, it's it starts to sound more and more like the theme. Also different locations for the splash any game that changes the splash screen when you start to depend on where you are in the game. It's so good. Indiana Jones with the hat off. Oh hell yeah. It was like the start and then you like put the hat on. Yeah. I am a little bit worried about you know what comes next from James Bond. I'm not talking about the games because I think this game's like story and its portrayal of a young James Bond is so good that whomever is adapting James Bond next for a movie or a TV series. I know Amazon Prime owns it. Like you got an uphill battle because this is a pretty damn good one and this is a good bond too. I really like he's a great bond. I'm going to miss this bond if we don't get him anymore, you know? Yeah. Yeah. We got to rank the bonds. I think the first is James Pond, right? Yeah. Yeah, that's that's definitely true. Yeah. What do you start playing after Double seven? So it's a game that I know I've never really been as into, but it's finally got its hooks in me. After the Nintendo direct that happened, I was like, let me finally check out Xenoblade Chronicles definitive edition. Nintendo Switch two edition. So you're hyped because the announcement? Yeah, and I don't really care about the Xenoblade Chronicles games. I've tried multiple times. I've owned this version for Switch for forever. So I gave Nintendo and Mon Lisov my nine ninety nine cents. I bought them upgrade pack to, you know, play the game at quote unquote sixty frames per second. It works at sixty frames per second for a little bit, but when you get to some areas, it still struggles pretty significantly, which makes me think they need to do a little bit of optimization. But regardless, I'm having a good time with it. It's finally click with me and it's the quintessential podcast game, you know , watch a TV show, watch some YouTube , watch basically anything else and just kind of grind it because it kind of scratches that MMO style combat meets Final Fantasy twelve combat where you kind of just walk into things and you see all the things that you just kind of let the gameplay itself a little bit, but the story hooks got to a point where I'm like, okay, this is interesting now. So that's my door. Are you doing four digits of damage yet? I am I am doing four digits of now you're really going to commit to RBJRB and I do love that when you start hitting over nine ninety nine that's when it pops off . I And do love a game that puts you in a giant like hub area and there's just like one giant enemy that's like forty levels higher than you and you're like, oh shoot. Like I got to stay away from that guy. I'll come back later. Like that's always a nice little touch. Yeah, I've never played a zino play game, but the fans say speak so highly of them. Everyone says like future redeemed, the DLC for three makes playing all of the games worth it. So they say it's all it's a trap but these alpha order I'm forty hours into the three games My brain is wired like, well I guess I got to play all three of the games now so I'll report I'll report back because they're dropping the updates for each Xenoblade Chronicles game , not all at once. So like Xenoblade Chronicles two is at the end of August, I believe, with three hitting in December. So it's like, I got two months to beat this one. Got like four months to beat the second one , then three. It's all it'll work out. And those numbers that Justin just said are not an exaggeration. You know, I've been overseeing some of the guides that we kind of missed and the guides we need to put together for this and we're talking about, you know, two hundred hours of gameplay for these games. I think they're eighty hours each give or take. They added a motorcycle . They added a motorcycle to game which makes navigating the open world so much easier, but that they just added that with this nine ninety nine expansion, I'm like, you mean I had to walk this before? This is nuts. That's funny. Well, if they added sword combat and took it out of turn base, hell, then I would play these two. All right, well Justin, what have you been playing ? Well, I regret to inform you or maybe no, let me I'm pleased to announce that I'm back on I'm back on my factorio bullshit. Okay so just all I was hoping to get back to Lego. What happened to the Lego project ? Yeah, maybe I need to be at a different like whenever I get really stressed out, I have to kind of defrag my brain and go back to my conveyor belts for a while and then I think I need to reach a new level of stress before I want to solo solo play Lego games. Well, there's the new one though. I thought that might that might tempt you back in. Yeah, yeah, no, I do. I am playing Lego Star Wars with my daughter and so that's been really fun. But no, factorio. I mean, I'm playing , I've talked about it on the show before. It's like the most model video game. And so there's always I've described it as Factorio two, three, four, and five could all be modded into the original with you know,, it's a completely the game of factorio that you play is actually a mod that like you install on top of the engine. Like that's how mod el it is. And so you know, new materials and new sort of production lines and new, you know, new oars that you mine and new goals and new enemies like all that stuff. And so, you know, install a mod pack and now I'm good for another two hundred hours or so probably. Do you ever zoom in on the little guy slowly like we just saw . No, I'm always as zoomed out as I can be. I'm currently dealing with I have I have a surplus of ash. I'm making way way too much ash and then you need to get rid of you you can can sort the ash into different minerals and you know and anyway that's what I'm that's the production line that I'm dealing with right now. So I'll let you know how that goes next week. Got it . Couple other games missions there anything's else play youing Sam.? I know you want to mention a couple of movies. Oh, I've got a games to mention. It's Steam Next Best Baby. Oh yeah, I am playing Steam Next Fest demos, but yeah, Sam, you can run through. Well, I'm sure you played what I played because I immediately grabbed Order of the Sinking Star, which is the Jonathan Blair creator of the Witness and Braids new game. It's like a top down block pushing game and the block pushing is super annoying and sockerboard is like summer. So bone, yeah. What's that? It's like Jap So Bonnie That's the name of that. Oh type of game. Like Adventures of Lolo Lolo like is what I call that . Do you know the story behind that game? It's so fascinating of like, you know, so bon, these block pushing games like a whole gen re and Jonathan Blow licensed, I don't remember if it's three of them or four of them like that already exist ed. So like in this game, you can go north, south, east or west and when you do that, you are exploring the puzzles from another video game that have their own mechanics and then he stitched it together with Thecla's studio that it has, you know, a new like unifying story and new twists and you can take things from one of the games into the other games make it this game that has thousands and thousands of handcrafted puzzles. The way that he did it was sort of take four indie games and license them to like remix it as his own. It's so strange. Yeah, so you have multiple characters like one character. As soon as you just look at the block, it swaps spaces with you. So you can't even like walk near it and face it. You'll swap immediately teleport. That's that one's really hard to wrap your brain around. Another one can only move blocks if you touch the block and then walk away from it. It attaches to your butt and you drag it along. Like it's so complicated , you know, and you know, it's got a nice little graphic set kind. of It has a map over world, which I like, and it's got that going for it. So I played that. And then another demo I wanted to call out . It was just extremely rude for Steam not to have. I played the Starf ox demo and it's it's that game is just really not really upgraded from you know Nintendo sixty four. It's I've been playing the Nintendo sixty four game and enjoying it actually . I like the Superintendo game best, the first one to I like a little bit . As you can see from my review, but I never really played the sixty four one more than like playing through it once, but now I'm trying to do that secrets and like get through it all. And then I went and played the demo and I was like, oh, this is the exact same game. They even came like I think it's funny in this level that we're seeing right now is the meteors are all the same size. Yeah. Because when you play it on the tenant sixty four, you're like, oh, they had one model of meteor. and they used it And then they kept that because this game is exactly the same. It's so interesting and you know, without passing judgment on it, I just think it's like such a funny thing for Nintendo to do and it probably shouldn't be the price that it is. Whatever the price is. It's forty nine dollars ninety nine cents and fifty nine dollars ninety nine cents. Oh yeah, this is where the physical cost. There's like a deal going around where you can get the physical version of a game for ten dollars off. So I just pre ordered it. I was not really excited for this when it was announced, but then I played the demo and I was like it really is a benefit and hats off to the development team behind it because the original Starfox sixty four is so good , man. So just picking this up and playing it again. I'm like, damn it, it's still really good and it looks really nice though. It is very pretty. I am gonna be I'm gonna be picking this up day one. Yeah. Yeah. Yeah, I never played the sixty four game, so what a treat that's exciting. Is it still fun, Damon? We can do that episode because I again, like I didn't really experience that game that much back in the day and like I just played through it. I thought it was so fun. Cool. It's a little janky . Yeah . Now, man, look at this. I missed when video games look like this, man. This in the original Starfox, this level and like where you're fighting the robots and the boss level stuff. Like that's, pretty impressive for the Nintend sixtyo four. It felt a little bit more like when there's like big ships that you're going by and stuff, like that feels a little bit more like the Star Wars so called Start the Star Wars game. Yeah. The squadron. A robotic squadron. Yeah, yeah, yeah. Yeah, yeah, the level there's and there's a little bit of rogue squadron elements in this which I thought were cool. This is, I think, pre rogue squadron. Yeah, yeah, it would be cool. A couple more games of shout out. I finished Black Jacket and I don't know if you're here. Are you aware of black jacket? This is Rogue, it's Blachro, but Blackjack. Okay . With a story like Hades. It's slowly doled out over multiple runs. You're playing blackjack in hell I like the setup. Same basic rules. No one does. Trying to get as close to twenty one without going over, but you can break your cards in all different ways. And you are you're playing there's voice active every you're like chatting with these people as you play them and then you start to learn that you have relationships with these people, you're here in hell for a reason . Everyone's really disappointed disappointed in you . And then eventually every time you beat them, you'll strengthen your relationship with them. And then when you've raised your relationship with everyone sufficiently, then you can face the final boss and leave heaven or leave hell. So yeah, I finished all that. This is great. What's that Joseph? Is the final boss the devil? Unclear actually. Possibly. Okay, unclear. Okay, could be. Okay. This is one of the best games I've played this year. So okay. Big recommendation for me. And then just a really cool little thing that I found , you know, in the eighties here we had our we had dragons layered space. Unbeknownst to me, Japanese arcades in the eighties had their own sort of laser disc game FAD. I don't know if you knew this in. Some came over here that in fact most of, the laser just games that are like kind of rare are like adaptations of the Japanese games. Well, the one I'm talking about is from Tito called Time Gal. Hell yeah, I know Time Gal, I know Time Gal. And it wasn't it didn't I don't think the arcade game came here, but it was released on the either the Saturn or the Sega CD. Oh, wow. So this is a full Yeah, it's just like jugon there cool. But it's eighties anime. That's great. Which is so good. You know, the gameplay is you just point in the direction of the flashing yellow light, that's it. But you can generally put these in this you just pop the CD rom and like whatever laser disc and in the machine that you have. So these are at California Extreme these crazy Japanese ones. Well, this is there's an AD rem astered version of this on steam. Oh wow. It's like that's where I've been playing. Yeah, she goes, that they just totally ripped Godzilla's roar for this breach. Yeah. Yeah, it's exactly. It's just lifted from the movie. Oh good. That looks really good. I mean, it's great. It's a breeze to play through . And then you get to watch this cool little anime. Time gal is like very cute. She goes to all these different time periods. She's chasing some criminal. And it's less gruesome than Dragon's Lair because when she fails, she just gets bon likeked on the head and turns into a Chibi version ever so that's cool. I really had a lot of fun playing through this time gallery. It was an HDR . Yeah, I to be in Japan in an arcade with these games in it when they were in their heyday I'm trying to think I'm not prepared next week if there's time I'll share more next fest highlights because I've been checking out some cooler demos but I'm feeling like on the spot I need to gather my thoughts. Cool. 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Start your business today with the industry's best business partner, Shopify, and start hearing sign up for your one dollar per month trial today at Shopify dot com slash realm go to shopify dot com slash realm. That's shopify dot com slash realm creative staff, Wolf team . All right, let's check in with listeners. Hey Rus. Hello. Listeners, remember you can always reach us at the ML email address gamescoop at iGen dot com just like Bruce did. Bruce says I have a question mainly for Sam. My wife and I have been bonding lately over pinball. We don't have any pinball arcades near us, so every time we want to play, it's about a forty five minute to an hour drive. Problem is we aren't very good. So we're driving quite a ways, then blowing through our quarters in a hurry . We're having fun, but it sure would be nice to have one credit last longer than three minutes. So my question is, what are some good tips for beginners to pinball? Okay, this is perfect for my ng com segment. That stands for not get Internet play pinball instead . And so I do have some really basic cool stuff that you can start you walk up to a pinball machine. Okay ? So every pinball machine basically from the eighties onward s, you want to get to multi ball or the easiest multi ball usually. What does that mean? That means you know, it kicks out two or more balls and you get scoring and you can kind of just score really well during the they're all kind of set up that way. So there's there's a color coding that you might not know about with pinball, which is that generally since the eighties , a green lit up shot is your lock shot. What is a lock shot? It means it holds a ball for multipall. So if you light up something green on the playfield, shoot for that because that green arrow or that green dot is going to be your locks. And you can read the little card in the game about what more about multiple, but sometimes those get out of date because the games get up dated so much, but there should be a central multi ball to go for. Usually like in the Transformers game, I just did a video about for IGN. It was a center left shot, up kicker. You hit it once and it lights the lock. Hit it tw ice and it locks the ball in one of the transformers cassette decks. And then you do that four more shots and you just spits out all the balls you play multiple. That's my, that's one. The other color you should know is orange. Orange is extra ball. So that means that if something in your game lights up orange , that generally means if this is EB or Extra Ball, if you hit that shot, you're going to get a fourth ball in play . So that's pretty good. So those are two things that can extend your game. The other one is just that every game has the ability to give you a free game . It's generally if you get a high score or if you just at the end of the game, match two numbers. You might know this . But generally just don't start the next game, wait for that to happen because it really wants you to just go ahead and start your next game or putting your quarters and coin up and skip that, but you're going to run the risk of missing out on your free game. So don't walk away until you hear and if you hear a knock, a really loud knock sound, that's your free game. You're going to save some quarters that way. I keep going, but those are good starts . Something I would three, three minutes is not that bad just to say. I mean, that's like I mean, like I think most arcade games back in the day were designed to keep wanted to play for just two minutes, you know? Yeah, two minutes for a quarter. Yeah . Sam, what are your thoughts on tilting? Oh yeah, I can talk about that. So nudging is what do you kind of call that you're right. So basically in all modern games, you can shake the game to save the ball. So the best way to do this if you're just super simple minded, there's things called out lanes. And on the far right and left side, you can drain the ball there or you can drain the ball in the middle of the game, right? But on those out lanes , if the ball gets anywhere near them, like if it's within an inch of them, if you push the game towards the wall, then it's going to close that space that the ball can get into because the game is going up and down really fast and it's making the slot for the ball to accidentally be lost smaller. So if it's just going, that's what general you can start nudging a game. The game's gonna let you do that. But if you do that too hard, the game's going to say hey, you do that too hard and give you a tilt warning. And it might give you two if you do it really hard . But just be aware that you are allowed to do that. And if you get really good, you're never even going to get tilt warnings or you're going to get tilt war nings and then not do it again , right? Because the next ball, those tilt warnings reset. If you tilt you lose your score in your bonus, which is your you keep all your points you've made, but you don't get this bonus score and you drain the ball . So that's that. And then I guess if you want like a Verde tip moving on from that , you know just to please pinnotball players, don't flip the flippers at the same time. Don't do that. It makes you look like a ten year old or a five year old. And like it's just embarrassing. It doesn't mean like you can do that but it's it's it makes you look silly. So just be aware of that. I'm not I'm not criticizing you for it because that's like it's like throwing the ball underhanded in basketball it probably is a good technique but, it just makes you look so good. Hey everybody, this guy's using ball flippers . Yeah, exactly . So and then so but that's that's the that's the aesthetic thing. But here's another one . You don't have to flip when the ball is coming down to your flipper and it's just right there, it's just going to hit your flipper. It's not going to drain. You don't have to hit the button. If you don't hit the button, it just hits your flipper really nicely and it bounces over to the other one and you flip up the other one and it traps the b . Scoop . Pinball hotline. I love it. Bruce says of all the machines I've tried so far, Monster Bash has been my favorite. That's my favorite game too. That Lord of the Rings? It's up there. Monster Bash is top five, I would say. Yeah, monster bash is nice because you can walk up and just it's just about making a band of monsters. And each monster has a shot tied to it. So the ramps are the bride of Pimba. The bash toy is Frankenstein. You know, the mummy is behind the popuppers. And all you need to do is just hit those things. So you just can walk up and build the band by hitting those shots multiple times. Just like Lord the rings, honestly . Cool . Okay . All right, Nick last week we were talking about NGI. We're talking about all the internet the games that were announced during the showcase weeks. One of them was Vivarium, which was part of the Xbox showcase. Do you remember that one? It's like another anime looking game. That game' mades by been Serenity Forge . And the top comment on the YouTube version of last week's episode is from Serenity Forge. Oh wow. Is that thanks so much for the shout out on Vivarian? We're really glad to hear you enjoyed it. That rocks. Yeah, the game looks gorgeous. Yeah. This game looks very cool. It looks very Bokuno Nasuyasumi, the my summer vacation playstation game where you're just kind of hanging out for thirty days at your aunt and uncle's house and you're just kind of hanging out. I mean , I was thinking of that game would I completely agree. Also put it out on a laser disc. Yeah, exactly. Yeah , yeah, this is stunning. I think they made like a big statement like this is made by real people all handcrafted and I'm like, dude, they know exactly how to get me interested. This looks so charming and I cannot wait to check this out. Yeah, that looks very cool. But then also Nick Fallen Sniper commented it is criminal to not have Nick on after all the GRPG announcements. Brother. I was screaming in the control room during the Final Fantasy showcase. I was like, why is no one on the stage talking about Final Fantas y in the Po Show. What is happening here? Yeah, that there's the persona four revival, the persona six reveal. So much good JRP Ness. Another Xenoblade Genesis Fire Fire. I mean forces we 're spoiled JRPG fans, we are eating Final Fantasy resonance fantasy resonance. Yeah, there's so many and that and action games like the like the Mitchell Salzman style of action game were just all over . I kept on like watching this and thinking like, oh, Mitchell and Nick are gonna have so many great dragon quests too. Man, yeah. Dude, do g and quest, I put it directly in my vein s . One thing that was super not JRPG related, but still action game related. Apparently Devil Make Cry five had its strongest selling week ever for selling its copies of its game since launch. passed. We just that happened just happened to read the Redemption two also. I think it's because it got a switch to release, but I'm like, dude, that means we're so close to another devil may cry. Please please cap . Give it to me. Did you like the gritty DMC People aren't gonna like me for saying this, but I did like DMC Double Make quite a bit. I think it's some of the coolest level designs I've seen in a video game, not necessarily a Double Make Cry game, but I still really liked it. Who made that one? That wasn't that Ninja theory? I was just gonna say was that Ninja Theory? Yeah, yeah. Yeah. Good, great level design, great music . I think a solid game. Should I have them making that? Should I'm making another DMC two or whatever. That'd be great. Yeah . Then the fans could all fight each other. It's fantastic . DMC versus Devil Make Cry. This game writes itself. Both Dantes fight each other. Oh, that'd be so fun. That's cool. . Fan service. Did you watch the Netflix series? Yeah, Netflix series is great. It's a good time. Okay, very good time. Finally, Badwolf Bay commented that they said, Should this game have TIFA in it should be a new regular question. The answer is always yes. Yeah. Yeah, I'm sorry. That's why I say. So I think you asked that in twenty questions or joked about it at least I'm like, yeah, it should be . It's just not going to be very helpful because the answer is just always gonna be yes, right? Yeah, yeah. Yeah, I mean it's just is a question to developers should ask themselves when they get their design docs in order. Should Tifa be in this? Yeah. We license Tiffa. Jonathan Blow should have been like, I'm going to license the puzzles from these games and Tiffa and I'm going to license push and block s around that one jump puzzle from the original Final Fantasy seven that is borderline impossible unless you have perfect frame timing. You know the one. You have to swing heading up to Shinra headquarters. Oh yeah. It's a nightmare. I forgot to bring it out during what we've been playing. I know we need to move on, but just in the speedest run of things I saw backrooms last night, which I were it's okay. Recommending it was fun to watch really amazing carpentry, the best carpentry I've seen in a movie all year. Really impressive. Like the sets are really cool. And then I saw the Duke Spielberg go too, and it was great. A great disclosure document. It was a bad. It was a bad movie, but it was really fun going to the theater to watch it. Okay . Yeah, like it is a really it's corny and, you know, it's like full of those kind of Spielberg like sap moments and the alien stuff does doesn't make any sense in the end . It's just like what all this was such a waste. And those CG animals look bad. But then everything else looks so good. Like every time Steven Spielberg's like doing like a, you know, like a dolly shot like going across the room and we're like focus ed or you know, he's using his lens flare while a train drags a car around. It's so cool. It feels great. It's like watching a Nea Jones movie with a bunch of like uncharismatic actors talk about aliens . I mean Stephen Stewart Master always there. Yeah, the mastery is always there. Fables, Fablesman was fantastic. And it's John Williams. The score is incredible is this going to be like the final John Williams score like I think every John never scores together They've never made a movie without each other . That's true. It's just incredible. Donald did like catch me if you don't live with . I guess so . What was this movie ? Later, what was the movie from a couple years ago? Alien Invasion movie with the girl who plays Abby on Last of Us the title is something like no one is coming to help you . No one is going to save you or something that's no one to' helps you going. It was like a one or like there was like it's where she lives alone out in a rural environment and then there was only Hulu drop on Hulu like exclusively Yeah that was the fun one. That was a good movie. That was a fun one. I think you can wait for back room, is that what it's called? Yeah, was it called? Yes. Yeah to come out on streaming or whatever. New York is gonna miss a lot. But it was just really fun seeing a very loud seventy millimeter millimeter gorgeous print with some projection err , which was really fun in the theater. And you know, we got lunch and got some beers and watched it. It was great. I loved Summer movie. I loved it back. I loved it. I loved obsession. So I haven't seen either one, but we see that this weekend I love the story of backrooms that it's this twenty year old . His dad was a telltale. Dad were a telltale. You can there's like whatever it is. It was a Facebook group where In twenty fifteen, he's like, my son is wanting to get into filmmaking. He didn't even have any tips for him. And now his movie made more than Star Wars. Well, like also, he goes, my son's YouTube channel has like his first video was like fifty million views. Is that normal? And everyone was like, No, that's not normal . Honestly, like the technical nature of this movie is great. Like the acting's good. Like it's just, you know, it just has it's a little drawn out and I did like it a lot, but I don't think it's not like a theatrical experi ence I would recommend for people, but it was cool The girl from Shrinking is in it, and she's great. One thing I really enjoyed, 'cause I've never watched the Backroom series, so I've been watching that because I was such a big fan of this movie. But one thing that really stood out to me is such an interesting like game developer, mind the thing that got me interested is an interview with Parsons where he just says , you know, I got approached when half life Alex came out and I was ripping models from the game to do stuff within Blender. And I was like, Oh, this dude knows Ball. Like he's cool . And yeah, apparently he designed the original YouTube series in Blender. It's all digitally done. It's all Blender. This base does not exist. But then when this movie came out , he did lighting in Blender and he basically sent his director of photography, here's the Blender file for what I'm thinking of how this movie's gonna work. And the director of photograph ers like, this kind of rules because like this guy has a very distinct and clear vision going into this movie how it should look and how it should feel and any stuff like that I'm a big sucker for. Yeah . Yeah, yeah, it's like it's like ultim theate storyboards. It's smart though. It's a good use of the medium game dev to some extent, or I guess just digital illustration. And by the way, like three weeks in or whatever, the theater was packed for this. Same with obsession. Yeah, I watched obsession after IGN Live because I had no time for movies leading up to it . And our theater, our screening was packed. I was very impressed. Yeah, I feel bad. People were really participatory and having a good time. I want to see both of these and I want to see the furious . I even want to see Masters of the Universe. That's supposed to be good, but I just haven't made it to the theater in a long time. I've heard nothing but good stuff about that movie. Let this be a PSA though. If you're watching, if you're a game scoop listener, I don't expect this behavior from you so, tell your friends, put your damn phones away in the movie theater. It is so common nowadays. I see so many people either one, chatting with their friends in a way that's not movie theater appropriate where they're trying to get a rise out of people, like make your buddies laugh, don't do that. And put your damn phone away. I will yell at you if you are in the screening with me. Can you imagine Nick yelling? I mean, this is the most I just yelled. I always just go, put your phone away. And that usually does. Try to make it scary. Yeah, that's good. You know, we all know what you're doing, you're playing Zen pinball and flipping those flippers at the same time . Just double embarrassment . It's probably a sonic game to boot. There is a sonic pinball game, isn't there? Surely Sonic Pinball? Well, I mean I'm sure like that modern stuff too. All right, that makes me makes for a little pinball.aradise Presenta Ocosponal Picason Contra Cardino Giladores Parade Extra Fuerte Paralivia Picasso Alert to Marapiti Supera Clara Tloe Sun Laz atoras. Parade Adrian That brings us to video game twenty questions. Our suggestion comes from Michael Hamm in Durham, North Carolina, who says dear esteemed counselors of Game Scoop. I may not be Matt Jones or Big Tony style, but I've been listening to Game Scoop every week since the episode numbers were in the single digits. I've heard about a lot of amazing games in the twenty years that I've been listening to Scoop, so I thought I would suggest one for twenty questions that I fell in love with specifically because I learned about it on scoop. There are many games like this, but most of them have already been used on the show. However, I cannot find any evidence of redactive being used yet. Thanks for twenty years of laughs and expert scoop . And with that, let the questioning begin . I think what he's going for is just awful licensed games. There's so many examples of that, but this one hasn't been used . Yeah, interesting that he learned about it on Scoop. And what are some games that we've ched ampion over the years? Could they be Justin games? I mean, they could be anybody games. Yeah Is this game from the seventies, eighties, or nineties? No . Not time, gal , it could have been Time Gal or Time Traveler. Another laser just came . Is that the hologram game? Yeah. I've always wanted to see that one . Can you play this game on the Switch ? Um Hm m . I think it's the witness. I don't know. I don't think Damon doesn't know if the witness is on Switch or not. I don't think you can play this game on the switch. I was thinking about the witness earlier. I do not think you can play this game on the switch. Can you play this game on steam? First time for everything ? Yes. Okay. Oh, now I'm holding there was some sort of device that you could let's find out. We wait with baited breath. Do we want to likes about Steam? Yeah, he's checking on steam right now, I think. Do we want to maybe like console gener ation ? Like, I mean, I would assume if it's on steam, it's like three hundred and sixty era and up This is so weird. It is not on you cannot play it on Switch . Cannot play it on Switch and you cannot play it on steam or we're still waiting on that one . Okay , yes, you can play on Steam. Okay, okay. It is steam playable . But the fact that it's if he is super interesting . Yeah , I agree. That's very sus. Was this developed in Japan? No What? Okay. I mean, I think I think not knowing if it's on steam or not is very like I assume it's like a Ubisoft game or like, you know, something that maybe it would be on somebody yeah like a blizzard game yeah yeah call of Duty was not on steam for a hot second Is this in the PlayStation four generation of consoles? No, that's five . Is this playable on a PlayStation console? Yes. PS three ? Yes . Wait, okay. It's playable on PS three is what you're asking . I mean, yeah. Okay . It is. But okay. What? Why just don't know? Why are you all looking at me like that? Now we don't know if it launched for PS three or ever got ported from PS two to PS three . Okay, I think it launched on the PS three . Okay . Did this game exist in as a physical media as a physical release? Yes. Okay . So not like a pain or something like that. I feel like pain should be on steam. Today is this game part of a collection ? M m , that 'll be a freebie, but probably, but I won't count that one. Okay . Play station three game that's on steam . Is this part of a series? Yes . Was this game published by EA Activision or Ubisoft? No, that's ten That was my theory about it being on a weird launcher. Is this game kind of focused on single player ? Yeah . Okay , single player centric . Do you play as a human ? Unclear . Oh, so maybe it's one of those city builder type things you can't see yourself. Still going back to this, I'm still going back to this game being a scoop gem . On PS three, a scoop gym and it's on steam now. Maybe it's like overlord or something like that. I don't know. I feel like you guys would have been an overlord. Yeah . I wasn't overlord. I like that you're metagaming by like what would we have been into six hundred ? That's like the three hundred and sixty era that feels like a cool enough game to talk about on game scoop like yeah that all tracks. Yeah, you're right. We do like overlord. Some kind of invisible omnipot ence that controls things? Yes. Oh . Okay, so it is a builder to some extent . I mean, yeah, except yeah, I mean you're not the driver of cars. On PS three though . Yeah , is this a is this a strategy game? No . Is Is what are we how many questions are yet? You've asked fourteen. Is this a builder game? Like a city builder? No. That's fifteen. You play an omniscient force. It's not a builder game, it's not a strategy game. Maybe it's a puzzle game. It's black and white, too. Black and white two. I was oh God . I was thinking puzzle game too. I don't know that I want to burn a question on it. Rhythm game. Tetris in the middle of all this tou stch ofuff or rhythm rhythm No, you play as the guitar player in a rhythm game . I was thinking about I was thinking about it being guitar hero or a rock band . You know, it'd be a little bit weird to hear about it first on Gamescube, but I Jin did help popularize guitar hero back in the day. Do we want to I think you play it you're in the band in guitar you're not an omnipotent force yeah no is this a well known puzzle game is where I think I think is it worth asking if it's a puzzle game? I think so because if it's not we got to really reassess order it could be sport like a sport management game but we have strate agy. L Iike would argue football man ager is a strategy. Yeah, that's a good point. Is this a puzzle game? Yes puzzle game. PS three era puzzle game that is on steam, part of a series. Not Japanese, not Japanese. It's Lisa is it Lumines? Probably it's probably Lumines. That's Japanese. Is that the right era? That's Japanese. Oh, you're right, yeah, you're right. And plus that was PSP. I'm thinking it's a Tetris company game from that era, but I can't remember was that the era where people played that Tetris game that made them cry because it was so good? No, Tetris effect. That's a really mean way to phrase. That would be one thing. In the office . I've never heard that . Yeah, Justin has one of the greatest for a game though . Tetris effect is incredible. The ocean is that. I'd never played it in If I played that in VR that probably would send me over the years that was PS four, that was PS four era. Text r Tet effic'sect. Also, that's from Tetsuya Mizuguchi still, so it can't be . But it's Tetris Company, which is, you know, published outside of Japan. So him, what game is it? We got Medios. We got without never made it over there's Japan. No, and it's on the PS three . What if the witness ? What if it's like super hexagon or something like that? Were you guys into that? Yes, dude, hex on rules. I reviewed that game for IG, but it's not a puzzle. This is a puzzle game. What about or Zoom or whatever it's pegle? Peg peg lined? Pega or peg the rope? Pegle, zoom zoom 's good, yeah, pop cap game except those are all EA Shit. Is that a problem? Yeah, we asked if it was EA So wait so hold on. We know a lot about this game. We know it's not made in Japan. It's a puzzle game that's on the PS three and now on steam and it's not published by Ubisoft DA or Activate. Angry Birds . There's no way anybody heard about angry birds for the first time on screen. We can eliminate that this was this like mainly an iPhone game, right? Because all those games we just mentioned are iPhone games. Did people mostly think about this game as an iPhone game? No , mobile game? No. Okay, so it's not any weird PS three port. What if it's like genre? What if what if like flavor of like cosmetics? Like, you know, is it a fantasy game? Is it like a sci f ? That might help what oh , oh I bet it's puzzle Quest. I was thinking of puzzle quest or like heroes of Might Magic or something like that. I bet it's puzzle Quest, Daemon loves puzzle quest. Iion mean, I also love it, but it's like we used to rant about how good that game was all. It's hard to be made in Japan . I don't think so in the United States by well, D three published it, but I now can't remember who the developer is. Okay, how can we zero in on this being puzzle quest? Does this game also have RPG elements? No. Oh shit. I was so sure . I was so sure to be blind. And that also may not have ever come out on PSR because it was DS and PS P in the beginning before then it got ported to everything else. What about Kathryn Katharine's Japanese? You have one question and a guess ? I wanted to ask the Tiffa question, but I won't I'll give you that free one. Yes. The answer's yes. Tifa. Okay, that's a free one. And just to be clear, if you just tuned in, the question was should Tifa be in this game? Not is Tifa in this game? She should be I mean, this is the right era. Should we just ask if it's blocks? Did we ask? Ask if it came out . You should just use it. Yeah . But then there's so many games we mentioned. Oh, maybe we haven't mentioned it . Okay. Did we did we ask if this game hold on just before we do that? Did we ask if this game came out in physical Yeah . physical physical it does release in physical form Wow. So then that even like Braid, I mean, I know it's not Braig 'cause you play as a little man. But like, that means it can't even be something like Braid . Do we want to ask the hack? Unfinished swan, limbo. We haven't wait. No, don't start adding more games to the list that we named . Oh wait, I actually think I know what it is. I think it's Catherine. No, no, 'cause that's developed in Japan. Is it? Yeah, that's Atlas. I mentioned that earlier too. Did we mention this game? Yes. Ah, man . So sorry. Is it because Angry Birds is associated with iPhone that we have to eliminate it? I mean it, did release on PS three though, right? Yeah, but we asked if people think about this game as a mobile game. Got it. Got it now. Got it. So definitely that eliminates the cut the ropes and yeah. So could it be tetra fect? No, that was PS four. I did mention heroes of Might and Magic and I think that's a very similar puzzle quest style thing. things. We wouldn't call that a puzzle game. That's like a strategy, RPG, it's not a puzzle game. We did say it's a puzzle game. It's puzzle . We've mentioned it . Oh . That makes it hurt even more . I don't think it's unfinished swan or limbo because I mentioned those after Daemon suggested you should use the hack. Correct . We're out of questions, right? Yes . Maybe it's the one of the ones I mentioned like the Pegal or Zuma . Yeah , yeah, I don't know. I guess I the EA question maybe like because PopCap was independent and then EA bought them after . Am I crazy to say that they even now would just publish the game? They didn't develop. It's King who developed those games, isn't it? No, it was popcap. Pop cap . Okay . But it wasn't I think it's I think I think Peg's a good guess. I think Pegles a great guess . It's weird that we would have had this before. Do we want to ask this what do we want to lock it in? I mean , we're out of questions, right? Yeah . Yeah. Is it pegle? Yes It's pegle. Yeah, we need the music. We need the music to play now . So you call this an EA, you wouldn't call this an EA game? It wasn't at the time. It was published by popcorn. That's true. Yeah. It just occurred to me we could have done plants versus zombies and be totally convinced that's what the answer was. Yeah, but I was thinking about it being a scoop gem, which is not that we didn't like that game. So what genre did this person never know about Pagle for? Because we have talked about Pagle kind of recently, which is kind of cool. He just he just heard us talk about it on gamesup. That's all. I thought he said there's types of games that we talk about, but this was one of them wasn't that one video games. The video game industry is so strange. Like there 's a new pegle is such a sure bet , right? Like just make it, let a team of six people make a new pegle. Like I would say they should have given it the angry birds treatment and we should have like Star Wars Pego Pego and Marvel Pegle and like Peg Peglin is a Pego. Peglin is protective of Pego. That's a better idea. There are executives that make an obscene amount of money that we'd be furious to find out what their salaries are that you just,
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