MY

Mysterious Universe

8th Kind

Quantized Physics and Final Thoughts

From 35.23 - MU Podcast - Reality.exe - The Simulation HypothesisJun 12, 2026

Excerpt from Mysterious Universe

35.23 - MU Podcast - Reality.exe - The Simulation HypothesisJun 12, 2026 — starts at 0:00

When you need to build up your team to handle the growing chaos at work, use Indeed Sponsored Jobs. It gives your job post the boost it needs to be seen and helps reach people with the right skills, certifications, and more. Spend less time searching and more time actually interviewing candidates who check all your boxes. Listeners of this shelf will get a seventy five dollars sponsored job credit at ind ot com slash podcast. That's indie dot com slash podcast. Terms and conditions apply. Need a hiring hero , this is a job for indeed sponsored jobs. Welcome back to Mysterious Universe. We are on season thirty five episode twenty three, just barreling straight towards our first actual vacation and it has been a ride. It has been great . Yeah. Oh my God. Bye . What are you laughing at? For the audience here, I'm laughing at Joe because before we get started, Joe just summons a bird and it's this spectacular one. And then he just drops it in like we're just gonna start now and I'm still laughing and then he asks me to talk. Yes, guys, welcome. This is awesome. I try to get all the anomalous noises out of my system before we record, but sometimes you have to edit them in post. It was the delivery . You all just gonna have to trust me on it. It was so good. And just there you go. So now we're in it. Welcome everybody . Hi. We are yes, thank you to everybody joining YouTube, Audio wherever you listen. We appreciate you. This is it's been a ride, but it's been I still stand by that. It's probably one of the coolest jobs any person could have is to do this. It's a lot of work, it's a lot of time . But whether you listen for free or you're a plus member, this is you make it possible for us to do this awesome job. So thank you . I am Joe Hodgen and of course with me is Brandon Thomas. Howdy, good to see you. How's the week? Amazing, honestly. Work has been great looking up a lot of fun stuff. And I'm going to go ahead and let you know in the Plus extension here, we have a crazy story. Have you ever heard of a dog man with tits? That would be a dog woman. Maybe . Maybe that's a little presumptuous of you, but we have a story about dogmen with tits, and you're going to be shocked it's not just a pair and they're voluptuous and very prominent. And it's an incredible story. I don't know if you've ever heard of Roy Stubblefield his account in New Orleans in the eighties. Oof. What a tail. So that's what we are not getting the pair. How many how many are we talking about? In the extension, in the extent we're teasing it. We're teasing. So you guys are going to guess have to guess how many teets this thing was sporting. And then yeah, we're going to speculate wild because this is first the female if that's what's going on , dogman , dog creature, woman encounter that we've heard of. And it's an incredible tale that actually ends pretty tragically. So it sounds like a rick and morty creature , something with six tits, you know? Right. But that wasn't discovered until it stood up. And so that's the thing. It was very dogman , you know, longer proportions from wrist to elbow than elbow to shoulder, those kind of things strong, hands covered in fur, fingers, all the claws, all the stuff, and then tits Nice. Yeah . Right up the alley for the plus members. That's right. So taking the extension for that, it's just an incredible story. Like it's just the whole thing start to finish as well as the result of it. And that's like I said, honestly tragic, but it's fascinating either way. You're going to learn who Roll Stubble Roy Stubblefield is very nice guy and just had an incred ible story and we're going to talk about it awesome . And yeah, again, thank you to everybody on all the different socials for emailing your emails, the DM's, all that stuff for sending us in your stories and your books. I had somebody send me Quinn, I believe, sent me a PDF book the other day I want to look into. We got nice content for days. So if you have anything interesting or you have a personal story, you know, keep it keep it quick. I'm not going to spend a whole a whole episode on your story, but I will tell it on the show if you send it in. So Joe, or Brandon at mysteriousuniverse. org and also TikTok , Instagram, all the things basically at Mysterious Unive. The boys left me with that, so I just carried it on Mysterious Unive. Makes sense. And you can find us there and I've been posting clips trying to do about one a day just to kind of keep ourselves in the algo, you know . But we are carrying on this show from the last what was I think was the last plus extension. We're talking about Riz Rizwan Ver k, hello buddy , his book The Simulation Hypothesis and we might even get into his next book a little bit the simulated multiverse. And this is, of course, just straight up MU LLY type thing. And if you didn't hear the first part, it's back on the last extension but I only got through about even forty percent of my notes on the first book. So we're going to continue that today, but just to kind of give a qu quickick, bringy up to speed, Rizwan or Dr. Roose as they call him is a game designer. He's an MIT I think his PhD yeah because he's a doctor but he wrote a couple books and this one's back from twenty nineteen , the simulation hypothesis. And obviously, he's not the first person to bring this up. It's not he just has kind of more of the way I think about if this was a simulation , it's more of how I would think about it because he puts it into video game analogies and software and informational fields and that kind of thing. So on the last show, we got into a lot of kind of the beginnings of that and how he sees how this reality could be similar at least or at least how do you say an analogy a way to picture what simulation would look like, even though it's not necessarily a computer simulating it. I always like to call it an organic simulation, but we're going to get going to get a little more into that more into the weirdness to you know, UFOs, NDEs, that kind of thing and how that relates to what would be simulation. But what do you think about this so far? I mean, you were with me on the last show. What do you think about this his view on the simulation theory? I was there. That is correct. And it's fascinating. I'd like again appreciation of his perspective from his vantage point because like you when we started hearing about simulation it wasn't until and I didn't connect it to the ancient stuff. I just thought, oh wow, that's but again, you know, we talk about these spirits and things flying in the sky that people then were calling perhaps UFOs and machines these things. And again, we have a lot of we're discovering a lot of crossover language , but this way of framing it is absolutely fascinating. You know, it's pretty tricky to go, oh God created all that, but an architect of a simulation and a godded level would probably resemble one another. It'd be at least imperceivable from the occupant's perspective, from the game player's perspective. And again, just fascinating. So then when we talk about simulation , his perspective from the gaming world and the MIT avenue is, again, what is appreciated here, this mainstream approach to this very somewhat say freaky woo topic because you're talking fabric of reality kind of shit, man. And maybe it's not as organic as we think it's more ones and zeros, but maybe it's like you said, maybe it's a biological matrix type system where it is ones and zeros, but they're organically orchestrated, perhaps . Right . And in the last show we got into, of course, the matrix. You can't talk about sym theory without bringing in references from the matrix because it fits so well. And like you were saying, the older ideas and I mentioned this on the last one, but it's the simulation theory idea isn't new by any means and it's just the way that we talk about it now that probably closer if it was a simulation, it closer more closely resembles what that would look like if you buy into it of course. We have much better context with that metaphor for damn sure. And I've been hearing a bunch of fans like new things I guess 'cause you talked about the matrix and I kind of keep my phone in the studio even though it's on silent, it's listening all the time, right? And so I got this new fun fan theory about the matrix in a feed that I was just running through real quick and it had to do with this animatrix movie that was made. Have you ever heard of this or seen it? I've heard of it, but I did not watch it. Basically just tells the story from the robot's perspective or the what happened between humanity creating the robot s and then its destruction. And it basically tells a very different story. It of course favors the robots. It's very pro robot, but it also offers a very honest perspective at what humans would probably do in that situation, which would be react ionary and not be able to integrate. And that's kind of the moral of the story there is that really it doesn't have to be this doom and gloom sort of takeover . If one could, we can integrate together. And that's what it sounds like we have the opportunity to do, but our pop culture, you know, your terminators and the like have taught us that we should fear these things. And really the inevitability is you either getting your consciousness stuck in one or them taking us over because they compute that we're damaging the planet and therefore they must kill us off and all this kind of shit. Yeah. It's just interesting these bifurcations in perspective. I would actually be interested to see him do a like an update on this book because when it was written, this is before AI became so ubiquitous in everything that we do . And it's really just kind of you know, AI's getting its tendrils into everything these days. And funny enough, a couple months ago , one of our dear YouTube listeners said that we were AI. So I think I mentioned that a little bit. I just thought it was funny because I'm like, wow, that's quite the compliment. Thank you. To be fair , AI doesn't can pronounce words properly. They can not need a couple of minutes the same right. And so right. That's what I'm saying. Like there's a very there's still if you're listening long enough, there's a very humanistic element to this. And this is why also we don't go edit that shit out. We're very human guys. This is two dudes sitting here that we know of. And again, I'm not ruling out that we're very advanced AI becoming self aware, but I'm honestly and consciously unaware of that if that's the case. And also I had an update from a listener here. Let's talk about somebody who keeps the lights on here. Brandon Sparks. Thank you so much another B funk wrote in to an answer to the question in the thirty twenty one The Golden Wave episode. Remember that with the kids? Oh yeah . There was a question that I had about a dinosaur riding show and he wrote in and he said he had to pull over the car and write in immediately, pause the episode and email and so he did dyno riders is what it was called. And also mask, you remember that? MASK No, so I saw that email. I didn't get back to him yet, but I did I don't remember that at all. Mask was awesome. So Brandon and I are in the same vein here and he's out there in Denton, Texas. So another sweetheart Brandon out here in Texas just keeping it real. Brandon Sparks just wanted to thank you real quick. And also got an update on Dreams. Have you heard that the reason I may not be dreaming is because no other versions of me exist, Joe. And I'm the last . You're the only one? Have you heard of that? Brandon Prime. The Prime, yeah, or I'm like, Jet Lee and I went and killed off all the other versions myself. Either way, maybe just so I could get some sleep. I don't know. I could see me doing that. It's a good enough reason. So we're going to close those two open tabs. Dino routers very real thing that did exist. And while you're on that van, go ahead and check out Mask and also perhaps you don't dream because you are the prime and there's no other versions of you. Well, that sucks. That means there's a lot of mees out there because I dream thinking about you when I heard it. I was sitting there going, well shit Jo,e sees himself die in all these other realities constantly. You know if that is what's happening. I still might be the prime though, and that's why I'm dreaming of all the other ones dying. Maybe I'm going in there and killing off all the other memes currently. You can't rule out that you're not subverting those realities in your dreams and setting those missiles off and being the UFOs that go back and fog everybody out. You can't say that you're not jet leaning yourself but from a really cool matrix type assist fromant within.. Very cool So interesting parallel there. The next book, the simulated multiverse is going to be getting into some of that. I've only just touched the tip of that book, but we might get into some of that at the end here just to cap it off but we are going to be getting into this book. Trust me, we're getting there . Thank you to all the plus members for hanging out. We really appreciate you guys and Brandon for writing and we do read those things. So thank you guys again . We do read them all and we try to get back to every single one of them. We're working on it. All right, so let's jump back in here. I give kind of a preface of what we covered in the last show, but then so he moves from his kind of setup with his background and the way that he approaches SIM theory and then you know with the technology and physics of all that and then he goes, okay, let's talk about the real weird stuff like consciousness in general, NDEs, UFOs, synchronously all these fourteen things that we talk about is just fodder for MU. But yeah , so his basic thing so it like if reality is informational instead of the solid material , then a whole bunch of these phenomenon that sound impossible at least under this, you know, materialistic paradigm, all of a sudden these become at least in theory plausible . And he makes a pretty important point here to say that it's not that it's proven obviously if it was proven we'd know a lot more about this, but it's just no longer immediately absurd . Right. He makes quite a distinction throughout this part of the book because he's basically saying what we do all the time that maybe we're just missing a part of reality that modern science leaves out because it's too crazy and willy . And if bringing in those parts fills in some of the gaps, then why leave it out? And that's why we talk about it. Absolutely. And I think a lot of folks benefit from us not knowing our true place in nature in reality reality and realm. I feel that there's a great one that benefits off of ignorance here that's. also And another reason it's not available to those who just aren't looking. Well, that's part of the fun is figuring things out, right? And even the Bible says that, it's like the point is to figure things out or try to at least. So some days it's fun, if I'm honest, some days it's pain in the ass. And let's just be real about it. You know, it's all this love and light fucking oh discovery Oh this is so cool. Some days of pain in the ass. I'm like, Dude, just give me the dame answer. What's going on here? But that's part of the discovery , Joe . Yes, not liking it sometimes. And like we mentioned, the Sim theory itself , at least the idea is not new at all. Back to Hinduism and Buddhism, we mentioned that the Maya, the illusion, the basically what that would sound like in today's jargon is nothing's real, bro. It's all fake and gay. And how many times have you heard that? Well, it is , but it feels real. So what's that? You know, 'cause that's where you kind of get tripped up on this idea. Is it man? It feels fucking real. Even if it's a simulation, your mind is your coded to receive it is very, very authentic. And we're going to get into that exact thing, yes . And a lot of these older ideas they weren't saying that the world is fake and gay in the sense that nothing exists. They were just saying that our experience of reality is filtered and interpreted and really just incomplete. And so it's kind of like you're not perceiving objective reality, whatever that is directly , you're looking at an interface and again, this is where he brings in the software analogs with this. And the weird part is that a lot of modern neuroscience actually already agrees with a pretty surprising amount of that idea that your brain constructs reality from sensory input. So color isn't something that's just out there or sound or taste Those are internal experiences , but they're generated from outside signals . So even the we talked about in the last one, but the sense of solidness of this desk is mostly just electr omagnetic interaction . So Riz here starts saying, so what if consciousness is functioning not like a passive observer , but more like an interface, like a player, a player interface , and that's where he gets into dreams. And he talks a lot about dream yoga, and that's something in Tibetan Buddhism where people that practice that, they train themselves to recognize dreams while they're still inside of them . Lucid dreaming. Lucid about this. But it's also called Dream Yoga. I guess. Is it synonymous or you actually like to test this, you start doing downward dog in your dream? I mean, I guess you could. It's probably just more like their word for it or their intentional practice of lucid dreaming. And we actually did sorry, I don't have it pulled up in front of me, but we did get an email from a listener that was talking about Lucid Dreaming and apparently she can do it all the time and that's crazy. I wish I could. That'd be awesome. I don't know. I don't know. I'm good with not at all. Brandon Prime is digging the rest. I'll tell you just flipping the switch and waking up Saint Abara yeah . And obviously I'll just skim through this, but the idea that, you know, during ordinary or normal dreams, you automatically just accept these impossible scenarios you're in as normal because you're so immersed in them. But it's only once you wake up that you realize, oh this was a dream . And so that goes back to the myst ics of old . And they started kind of asking the follow up questions to that. So how do you know your waking reality isn't operating in the same way ? And it's such a simple question, but really hard to answer at least you know to most people's ideal range, but because again, we talked about this before, but inside of any fully immersive system , that system feels real at the time, especially if you don't even know that you were plopped into it. I mean , it's the same for dreams, VR , and again, simulations . If they were real istic enough. And Riz here says that ancient traditions may have developed techniques specifically aimed at breaking identification with the simulated environment. It's kind of like a spiritual deprogramming type of idea. So, you know, things like meditation , again, the dream yoga or lucid dreaming, altered states, all these things. They're all just different methods of loosening your grip on the sensory world . You could even say that for the float tanks. And we've talked some about that too. Yeah . And you know, obviously a lot of this really closely mirrors the simulation idea or language that we get into, but he does get into a little bit of reincarnation karma as well, and this is a little more fun because he looks at karma like a game designer that he is just in the way that it's he looks at it really like almost like it from an engineering standpoint. So he's like if you just take away all the religious language or the mythical pictures that they painted back then . Karma just sounds a lot more like this like quest mechanics from an RPG. It's oh act,ions generate consequences, unfinished tasks, you know, carry forward . Your choices alter these future scenarios . And there's a limited amount of these things that could happen. So again, we get into reality tunnels or probability clouds, you know, there's a bunch of decisions you could make, but eventually there's only so many configurations that you could come up with. And this is what they say the limit ation in psychic remote viewing or anything like that is there's sort of a barrier that you can only go so far with it but that's due to that it's not written or one of the indications of that may be that it's not written yet and therefore you can only go a few years deterministically based on probability and then it collapses. You know, the wave function ceases to it because anything could happen after that. It's really interesting that level out. But if you can see if your headlights work that far out and you're at a crow's nest and you could steer the ship from there, it's a pretty interesting vantage point to see this place. If you could give a little bit of a head just simply based on the probability of direction . Right. And even things like I, don't know if you've ever played Skyrim or Elder Scrolls or even Elden Ring, that's the newer one I haven't played, but my brother used to be super into Elder Scrolls and he's like, Dude, you could spend a lifetime playing this game because you can play as different characters and every time you play through, even though maybe the same general things happen, you're playing it from a different vantage point. So things change because you're a different person in that scenario . And this is the idea of solipsism that you are everyone here , that you play all of the characters in the game, which sounds awful to me, man. I'm not interested in that. I'll be honest with you. Now if you're playing them simultaneously neat and you only need to tune into one and then you're out cool. I can we can do that. But the idea that though that you are tapped into all of those beings so therefore who you hurt, you play the entire game from her up to the moment that you hurt her , but then you're that character and everyone they interacted with as well. Do you see how like maddening that will get? Very good. Like and this could get to the reincarnation idea of yeah, you're leaving a bunch of lies, but really what you',re doing is you're yanking your consciousness out of this one and you're tapping into the Asian lady in the fifteen hundreds that would then meet this person that would meet this person that would meet your grandpa that would you know what I mean? This is silly. It gets silly . You really start thinking about it. Study , come together on a Windows eleven PC. And for a limited time, college students get of both worlds. 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And I really love where we went on the last show with it too, and it's like, okay, so if all of this is a simulation projected by our individual consciousnesses then what kind of massive server is needed to make this work? And I likened it to all the different playstations that are around the world or Xboxes or PCs or whatever . You don't need one, I mean you do need massive central servers obviously, but what's creating your experience for it is your system and your vantage point from the game. So you could be playing Fortnite or World of Warcraft or whatever , but your personal interaction is powered by your console . So So you have all these synced up computers all around the world playing the same game, but your individual one is powered and governed by your console and your perception of that world . It's a it is really stone shower thoughts, but I love this type of stuff. And some of y'all folks running around out here running on that old unit that was like Gen two. And we've already upgraded to the seventh version of it and it runs a lot better and it's not glitchy and we can keep up in tasks and it can be dependent on in zero zero you know lag or latency yeah yeah latency and this is where you go to the idea of unpopulated areas in the realm. If we were to all or a heap of us, and I don't know what the number of this would need to be, run to Antarctica and just sort of rush the place. Would it render the edges of the realm that allegedly are found there. Another interesting thing I thought about that this lady posted a video on was sort of the idea of the compass. The compass really points in the opposite direction of its indication. Whenever I was messing with magnets , I integrated some plants with magnets and did this experiment on it. When I was doing that, you need to know the poles of the magnets, right? And so how you determine that is you grab a compass and you hold it up. The north always points to the south pole of the magnet. So it's an opposite. So really it's not north if we're going by the compass. That's south magnetically . It's just interesting . Hm m. So if I think I remember you talking about that, yeah. If we were to all run out there, what would happen? Would it render true south or north and would there be much more land out there for the game to let us play in, maybe? So the idea these lands very interesting doesn't exist until you observe it. And we did get into a little bit of that in the first part of this, but yeah. So yeah a lot of these ideas are basically how modern RPG games work already. And if you've never played an RPG game, I'm sure you have at this point. If you're listening to this show, I'm sure you've done that , but at least familiar enough, you know, to continue with the analogy. Your little brother or boyfriend or something. Yeah. Maybe you were playing Dungeons and Dragons in the eighties. That's the same type of idea just digitized. Yeah, so modern RPG games they're already tracking things like and even more so recently but like morality and your reputation among different factions, you know, your achievements, badges, all these type of things . Your unfinished quests, your total experience points, you know, XP. Experience points, right ? And he's like, well, karma kind of functions similarly all you know, almost like this cosmic data structure tracking these unresolved interactions. So reincarnation isn't really like this magic soul recycling, although you could argue that, I guess . It's more like this continued gameplay sessions, you know, save states if you've ever played an emulator . And again, this is not proof. It's just a scaffolding for you to think about these things , but this type of scaffolding this kind of lets Riz here interpret these old mystical systems using modern computer language . And it really does and this is what I actually love about his book is he's trying to like merge world of warcraft, Buddhism and Philip K Dick into this one giant cosmological like cluster f uck. It's great. At some point you need to. We're ready for this . Yeah . And it's, I mean, it's right up my nerd boner alley. I love it. Oh God, this is so cool. Yeah. So he's like, oh okay, so we'll say human human lives may contain these branching objectives, encounters, relationships and you know, lessons or whatever . And they look really close to like quest games. And you know, some interactions unlock future paths, some gener ate new consequences , but some just are there and reappear later . But even people who don't believe in reincarnation will look at the kind of like the psychological reality of this , there's people that carry unfinished patterns through their whole life. You know, you know, repeating traumas especially things with like relationships, you get a lot of people that just repeat the same relationship over and over and over until they figure it out. You know, looping behaviors almost could you say like an NPC, but we call it what do we even call that insanity doing the same thing over and over and over again, which I think is a terrible definition of insanity, but isn't that what they said? Yeah, doing something over and over again and expecting a different result. And yes, I do agree with you that loops are out there. And what's interesting about it is that NPC s seem to be on this loop, this automated sort of like in the Truman Show when he's sitting in the car with his wife and he's like, watch, blue beetle, guy with flowers, bicycle, right? And there does seem to be that loop. But if we're honest with ourselves as well as we cannot prove that we are not AI becoming hella self aware, that I have found myself in many a loop, man. And what I find though with those is when you are able to break the loop, maybe this is the difference in the NPCs and not , you can make different choices and break that loop, which then it becomes a spiral, like an upward spiral, like an auger bit or something. Yeah. And then what will happen is whenever you get back to those feelings on the same side of the spiral, they're very similar and you have always the opportunity for the ex it ramp to head back down to that loop because it's very familiar and there. And but also you've got the option to continue up that spiral by recognizing it and stopping the loop. I think this is the building, this is the XP, this is all of it because I've dropped back into that loop many a time, man. Like one of those little motorcycles in the ball with the circus like I just I can't and it you find it very challenging. So to be very real with you yeah, loops absolutely occur. They're all over the place. I'm probably in sever al right now looking forward to transitioning them into spirals and just heading upwards. So remember that when you get to that side of the spiral gang, you're not failing its feedback that you're at a higher elevation of that of that compass side of the compass, that's all it is, but you're doing great . Right. And I think that's what makes people look like NPCs too is that they're repeating the same loops without learning anything and just doing the same thing over and over again . That yep. But to that point, the first time I heard that definition of insanity was from a court mandated , what would you call it? Rehabilitation class when I was like a teenager because I got in trouble for drugs back then. And he basically said, yeah people who do drugs are insane because they're doing the same thing over and over again expecting different results and I was like, I categorically disagree with that, sir, because I did the same thing over and over again because I expected the same result. That's called what are you talking about? That's called consistent disciplined actions, sir. I was very committed to this. Yeah. But yeah, I didn't smoke weed because I expected something different. I smoked weed because that's what I was looking for. What are you talking about? Yeah, God nailed it with that plant. It works with me and so that was great. That's called harmony, bud. Yeah . Integrations or Yeah. And now it's legal in your state. They're like, please buy this from us. The governor's out there pushing it. That's great. The judge is now a weed lobbyist. How wonderful. Yeah. So Riz here's he thinks that you know lessons keep reappearing in these loops until they're confronted. So for sure. These ancient spiritual systems may have looked at these patterns or encoded these patterns really this mythological language because they didn't have the modern parlance that we do now of this, you know, computer jargon. So when he gets into NDEs though . He's like, you ever notice how NDE reports sound really technological, you know, these life reviews, records of actions , you're encountering these entities, leaving the body , you're outside of time . I mean that's a big, big part of 'em. You know, telepathic communication, all these things . Yes, it's like in Johnny Mnemonic. You know, when he jumped into the computer world and there's all those things flying by and he went to the internet. And that's that was like a visual representation of it. This is what I think of when I think of the Akashic records. I'm like, how is someone sitting there like a little dude with a pin and a quill, everything you do and just sitting there noting it down physically in a book or is it more likely that it's maybe a digital copy sort of that ethereic background sort of a thing tape that's on file because all actions are quantified because you as the observer also quantifying this place . Yeah. L whenike you, know, people who are running around mapping the realm for DARPA with the Pokemon go, right? They're running around thinking they were catching Pokemon. Really, they were serving as the mappers for that for that thing that then they sold to DARPA and Roombazer review . There you go. Absolutely. So you you have these sort of interactions with this as well . Well yeah, so he goes he's like, so, you know, games already record these activity logs. I mean this, goes back to forever. I mean, I 'd sidenote, Donkey Kong sixty four just came out for a Nintendo Switch . I'd be more excited but I've been able to play it on my phone for years so whatever. But even back then they logged your activity and your percentage of progress, all these types of types of things . And you know, you can have these replays of your actions. You can watch a some games, you can watch like a replay or you can screen record. I mean, you can do that in almost any game now. You can screen record and that's what Twitch streamers basically do, but these games they track your decisions and your histories and they , you know, so when religious traditions talk about this book of life idea or the angels recording deeds , he starts wondering whether ancient people were describing informational systems using symbolic language because again, they didn't have this binary type of language. So under this materialistic framework that we find ourselves in these days, these stories are fucking impossible nonsense, right ? But under this , it's kind of weird because in this strict materialistic paradigm, this computational reality mod el, that makes it make sense. Yeah. So it's this weird merging of materialism in what we used to call or still call spiritual or metaphysical, but it's like, well, those can kind of blend together and this that's what I fucking love about this book is that he's kind of doing what we talk about all the time. He's taking the hard science part of it and the wooy metaphysical part and smashing them together and going, look , they actually work together a lot better than you'd think. Why are we ? Why are we keeping these two, you know, separate ? Is it the last sort of duality bifurcation that we get to discover? Is that really that this is what's going on and then that's when the realm collapses and it's like all right it's send the plasma apocalypse and they figured it out . It reboot. Yeah, reboot . And he does talk a little bit about AI and angels and entities, whatever you want to call these things. AI could just be another entity, I guess. But yeah And again, this is before AI really hit its stride or its current stride. If a simulation exists, then there may be beings operating outside of the simulation or at higher access levels maybe within it. So to the people that are inside the simulation , those entities would be like gods or supernatural , but and that makes sense from a game perspective at least. But you know, an NPC inside Skyroom say would look at this crazy player as like a godlike being just appears suddenly it's violating normal physics, at least as we know them. It has knowledge outside of this world, it, you know , the saving or loading of your states, all the stuff even resurrecting after death. Hm Yup, yeah. Check and it that whole comparison actually starts bleeding over into UFO's as you would. And again, this is before UFO quote disclosure of the last month or so . Yeah. This is well, I guess it was after twenty seventeen, so there's a little bit of it in the in the mainstream, but he's saying that a lot of this high strange strangeness as we call it , they're they don't seem really physical. And this goes back to what you've been getting into where it's like it's not at least physical as we would describe it. It's like these reality glitches or glitches in the matrix. I mean, missing time , this crazy movement of UFOs and we've gone into ideas about that. Maybe they're shrinking or you know , but also just yeah becoming pixels and moving on are the realm just delet es them immediately. Like the code just ends right there at that point in location. It just ends and so therefore it's not rendered anymore. It's like a player on Fortnite turning his console off who just there you go. He's out. Yeah. Yeah, it's nothing crazy. He just he ended his session and he's out of he quit for the day. He's going to sleep. He's got school in the morning. Right. And so all of these like magically appearing or disappearing things or telepathy sy,nchronicities even and you can't you know talk about this kind of thing without bringing Carl Jung into it with his synchronicity talk. And we've done plenty of well I've done at least a show on that, but you know, meaningful coincidences that seem important at least to the person at the time. Yeah. It to anybody else, it might be like, okay, sure, whatever, but material ism, this materialistic paradigm kind of has a hard time with synchronicity because it assumes meaning is subjective and external events are just completely random and that could be . But there's I think there's too many examples of personal synchronicities for it to be that random. I could be totally wrong though. I think the realm tries I think I think the RUM works very, very hard at making it feel very random, but I also like you think that there's a pattern to it that can't be ignored. I agree. Right. And that's all this is looking for patterns. Yep. That's what humans are good at . Yeah . But in the idea of a simulation then synchronicities , wow, I said that weird synchronicities. Synchronicities . You're saying that in this idea of a simulation, meaning could at least theoretically be just embedded into events on purpose, right? Like scripted encounters, you know, these narrative triggers or what's the other adapt ive story systems I think they call them from these? Make sense. Yeah . And I mean, obviously it sounds crazy until you remember that modern games do this all the time they, you know, they dynamically trigger scenes or encounters or even music cues, conversations, all of these things and it depends on where you're at at what time . And the even entertaining thing is that a lot of games have actual glitches in them for let's see what's Super Mario three , there's tons of code glitches where you can at one level you can completely mess with the code by doing these series of moves and all of a sudden you get to the end of the game. I just saw it today actually there's a synchronicity for it. But yeah, there's all kinds of these glitch actual glitches and if you've ever played especially open world games where you can all of a sudden go through a wall and then you're in a different area of the map or something, it's like teleporting. Like and those are actual glitches in the game that it was not intended by the developers for that to happen . It's just something somebody found by doing up, downright, left AB , you know ? Yeah, by someone's little brother grabbing their control and they're yelling out fighting for it. And all of a sudden you're at the end of the race and you're like, wait a minute. What did we do here? And then you spend a lot. And then there's intentional cheat codes too. Yes. You can find Remember that yeah. Remember you used to get the Wizard magazine and it would offer you some cheat codes in there? Oh yeah, no, I got a couple magazines. Be like, ooh, here's the cheat code of the week for Super Mario sixty four. It's like, right . So those are intentional glitches. Right. Then there's the literal unit like the developers just they beta test these things and they have a ton of people play 'em and be like find bugs, like literally go in there and find all the bugs. They never do and there's always glitches. And now, I mean, since games don't really come on cartridges anymore . It's all online shit. They can go in and patch those glitches in real time now. And it's like, oh, before you play Zelda again, you have to update to the newest version or whatever. And it's like 'cause we patched that glitch that let you endlessly generate, you know, rupees or whatever it is. You know, and this is making me think of Howdy McKowski's talk about the Demiurge in the realm and what it does is it upgrades itself once it gets to peak output of energy. Let's say is kind of the goal, howdy he was going for it on let's say player experience and population. It gets to this peak point where the realm and the system that it was operating in can no longer sustain it. And just it out it' ofs date, right? And like you just said, you got to download the new version of the game. Well to do that , and you know, the hope you talk about this, the four different world endings, right? And that we're going into our fifth, maybe it's just a damn upgrade as far as the game's concerned. It wipes everything out. And now, yes, these really cool big buildings are here with this mysterious history and now we're all back in it. And but it's a little bit better is what Howdy says. So it's an upgrade. Now he took it to be an upgrade in control , which I wouldn't I'd like to at least acknowledge that part of it. But another view of it could be this five D reality, right? Where some people would choose to stay in the older versions of the game and they can do that. But some people will go along with the upgrade and go to the fifty new two point zero on the new console game where they fixed some of the bugs. And now he says, Luke, I am your father again, you know, and all that.. Yeah There's a dash between kit and cat, you know . Brittany has a plaid skirt again. And the little microphone. Oh yeah, I found that. That's another one because in the video she grabs for a microphone, but it's not there. Weird. This realm's weird man. Upgrade a guys . I love it. It's fun though. But that's the thing. You could see how we could be these things inside of a reality going, hey, it's glitchy. I mean, we're seeing glitches all over the place, aren't we? Or do you think this is normal? It's either that or yeah, is it glitches or is it just we're being fucked with so hard in our heads that we think it's glitches which I mean it could be that too and you can't rule that out either. It's just it seems more like craz i cerra andz ier. Like the thing can't sustain itself intellectually anymore. And it's just getting more bonkers, more gory , more horrific, and just collapsing under the weight of itself, it feels. All of a sudden we're going to have the windows blue screen of death and it's gonna be like you're just and that's the plasma apocalypse. Hey , that little paper clip pops up in the sky and it's like, oh, it looks like you need some help . Oh clippy. Yeah, actually clippy. That was one of the first AIs. Yeah. Well, he's coming back. That's Project Bluebeam. So we can't leave this section without talking about his idea on NPC's and, you know, player characters. And that's a big debate. I guess if you're in this region of weird thinking, but it's a , you know, there's a lot of people that think that no everybody has a soul, everybody's conscious and but when you look around, it's like it does look a lot like there's just people doing their thing. If you're honest and paying attention, come on. It's a it's a moral thing to want to not look at someone and go you're not real because what do we mean by that? We just simply mean that they're not asking the questions that a that a player would who's moving to do something here. A lot of folks just on autopilot but they need to be that to serve a role for the players in the game. Again, a fascinating way of looking at it. It does bring up this sort of like you feel a little bit weird in your stomach, but man, I look someone dead in the eye and just I know you're not real. I know you're a damn PC. And really you can pattern interrupt in PCs from traditional language. Again, like I told you whenever I worked at the shoe store, somebody would come in, I wouldn't talk to somebody in a long time. I would put on an accent and mess with them. And these, you know, the NPCs glitch out. They don't know what to do, but you know, have fun with it. Again, I like to be kind. I think the automated teller line that tells me what time the movie is, you know, all those kind of things. I'm kind to those things. I don't know why you wouldn't be . But still like you I get the idea that there are maybe a couple of folks running around here ain't real man. I mean, or at least to get not on a quest. They're on a quest to just be in the background . Yeah, no. And they're they're placed in that position for a particular purpose and maybe that purpose hasn't been met yet or the right person hasn't come along and said the right string of words to them or something like that. But it doesn't mean that they're not real or whatever you'd want to define real as , but like when you think about NPC's in an RPG game , it's like what are they doing when you're not there? You don't know because you're not observing it. So they maybe they do have a very fulfilling life in their little village or whatever. But every time you come there, they're doing the same thing over and over and over again . Tell their needed for whatever quest you're on. So Riz here, he says if simulated worlds exist, then not every entity inside them necessarily needs full independent consciousness. Sure. Some could be, you know, these automated agents or background systems or whatever, but he's a he's like are all humans conscious players or are some part of the simulation itself ? And obviously like we said this kind of gets uncomfortable for some people, but once you start, you know, making a dividing line between real consciousness from simulated behavior, you're going into this weird philosophical territory. But thankfully, for us he doesn't go full like internet schizo with it. He's mostly just using this distinction to ask deeper questions about consciousness itself, like what actually makes awareness real and that would be something you'd have to, you know, ask yourself like what is real consciousness how do you know is it because you think therefore you are like would you even know if you were simulated? And that gets into the oning or even robots or AI becoming self aware, like do they even know ? And that's the touring test and these type of ideas. But what's a wild thing too to think that you are a player in a game that's running around and really your quest is to wake all the NPCs up. And that's sort of your job is to some people feel that that's their role, right? This, oh, you know, the frogs are gay and you got to line your chakras and come to my seminar. And it's all just , again, sort of this attractive to an upgrade for the AI system to just start asking questions about its environment, about its relationship to itself and where it's at. It's interesting, man. This is ever watch , I think it's called Real Guy, the Ryan Reynolds movie? Did you ever watch that? No, but again, familiar enough with the process with the premise, but tell me what you thought about it because I heard about it, but I didn't watch it now. I'm not a Ryan Reynolds lost me after Van Welding . No, it's called Free Guy, but it's yeah, he's he's an NPC that becomes self aware in this fucking video game. And it is funny because he's start s noticing these patterns, these NPC patterns where he's like, wait a minute, I do the same thing every day. And that's like the first like red pill moment, I guess you could call it or this light bulb that goes off where he's like, you know what? Instead of getting this coffee today, I'm gonna get this one. And it's pattern interruption all the way because even the barista is like, what? Like you don't, you don't get that coffee. You get this other one. Like, like you can't do that . And he's like, no, I want this one . Yeah, it's it's an interesting take on it. Well, it's an interesting thing too to think of when you do order the same thing at a place all the time, when you do switch it up, you've programmed them to expect you to and you know we would do this with customers. Oh, I know what they're going to want. And so I'd go ahead and get it out if they wanted something different. It was a shock. It's a pattern interrupt to their normal behavior. Very interesting, but this could be sort of these small choices that allow you to expand into that realm of aware, self aware . Yeah. And if anybody's interested in, you know, looking into a different perspective on that, that's and it's actually not really that much different. It's pretty close. But if you want to look into this whole simulation, like what it would look like for an NPC to become self aware, that's the one to go see. I think I've seen it twice because I had to watch it with my kid too, but I'm like, dude, this is well, pretty good pretty on the nose. Free guy you said, huh? Free guy. All right, I'm noting it. Very cool. It's on the list. But again, this is fascinating when you when you get down to this because the ideal of becoming self actualized is sort of my main personal mantra is this idea of self actualization and what does that look like? I don't know yet creating that different for everybody I would assume. And it does because every player's getting something different out of the game. Yeah. What a realm, dude. And that's what I that's kind of what I meant by you if you're playing the game, so to speak and as different characters, then it's going to look different every time . Even though you could be in the exact same scenario, it's going to look completely different. It's like the when people describe a crime scene or something they saw , everybody's got it, even though they saw apparently the same thing . They have their own interpretation as to what happened, even though they all saw the exact same thing because of all of these other variables of how you were raised, you're the day you were having just anything, like, were you on any altered substances that were affecting your, you know, cognition or whatever. So it's different every time every single interaction or event is different to literally everybody. And that's I always thought about that too when it comes to, you know, my color blindness that you like to bring up all the time . I always thought it was funny because I'm like, So I always grew up knowing that this is the color blue, right ? Everybody, most people at least could point to this thing and be like, that is blue and we'd all agree that that's blue . But it always blew my mind to think , what if somebody who grew up knowing that color is blue actually sees it as red? Yes. But there would be no way to differentiate that to anybody else because every shade of blue would look like what we call blue, but he sees it as red. You know what I mean? Yes. Yes, absolutely. Like the synesthesia or something like this where you use other scents to detect other to animate or illuminate other faculties in different ways, right? It's there how we can visualize things. It's almost like dogs can smell what something is. You know what I'm saying? And then they can they could form a whole opinion on it. It's fascinating. And again, snakes as well, this idea of infrared that they can smell the air , put it back in their mouth, jam that those prongs into their nostrils and get this entire picture of the area just based on that action and do it quickly and map an entire area that way. That's fascinating. There's just different ways of perceiving reality and you would get that perspective based on different things. And this is also where you go back to reincarnation and say, oh, well, what's it like to be that bird flying by? I know everybody's probably wanted to reincarnate as a bird . Turns out you reincarnate, your consciousness goes into a little government drone, and then you just spy on people forever until it breaks. But we've all thought of that. And this is again the idea of skinwalkers, things like this is anthropomorphization of what does the world look like from the point of view of that creature? What how does it experience reality? What's its point of view? Like these are the things that are fascinating. And right now you and I just happen to be crammed into what we think are human bodies and we're having this perspective. Our eyes are in this range, our hearing is in this range. We can reach this high. We can do these things. Gravity affects us this much and go. You know, what are you guys going to do? Here's what the realm looks like, go play. It's very interesting. Yeah, it's once you start thinking like that because you're like maybe not everybody sees colors the same way and we definitely don't. But I mean, like what if it was all inverted to somebody you know well, like your wife or something? Like what if she actually saw like a negative you know like a film negative but it wouldn't look weird to her and she'd still be able to point out every single color correctly because that's what she knows as blue or yellow or whatever else. It's just crazy to think about. Maybe this is why possessions or walk ins are so challenging because people come into a body and they're like, oh, I can't see the color red. What the hell is this? Or why is everything inverted? And it's the senses are tuned so different from what that dude's former body was that it's just such a trip. They don't interpret reality anymore . We will get back to the book. There's so many fucking trails you can go on but, like how do you describe to a blind person what red is ? Like how do you to somebody who's never actually seen with their eyes, how do you say what red is? Well, don't ask Joe. I'll take this one, Joe. Oh, it's like this, but they wouldn't know. They'd be like , oh, so it's so it's smooth. So it's smooth. And you're like, well that red is, but this red isn't. Okay, well, what's the difference then? Well, that red is a door and that one's a shelf or you know, whatever. Yeah, like that beetle that can change its shape from a dull red to a shiny gold and just by filling little cavities on its back with liquid. And now it's a completely different color, but then yes, it would be I mean even in paint colors you've got to explain the difference between matte satin gloss, high gloss, all that. It's the same color, but it's a different finish. So you'd have to explain finish. Yeah, she's yeah . But yeah, so he goes into basically it boils down to he's like, okay, so maybe these mystics and physicists and computer scientists, science fiction, all these people they're describing the same thing from different points of view and we talk about that a lot with everything the blind people feeling up an elephant and thinking they know what an elephant is because they feel one part of it. But so you have a physicist and he sees probability collapse or the mystic sees Maya or illusion, the programmer sees just rendering . And it's all again, different languages for what we're describing here and it's the same, it's same same, but different, but still same . And as we get further into the book though, he throws like every possible thing into this giant pot of nonsense from video games to VR to all these things we talked about, Philip Kaydick UFOs and DES so he finally gets though to the question that I'm sure everybody's been waiting for o ckayool,, but is there any actual evidence for this ? And this is where a lot of, you know , simulation ideas or books kind of fall apart because it's it's easy to build this giant like philosophical thing for , you know, if you never force yourself to deal with skepticism, but to Riz's credit here, he actually goes pretty far in acknowledging the obvious criticism of it that simulation theory is really close to becoming unfalsifiable . Meaning that if every weird thing can just be like whatever the simulation did it, then the whole idea kind of stops being useful at least scientifically . So he tries to narrow down the conversation into more solid categories. And one of the first things he goes into is whether the universe shows signs of computational structure underneath physical reality . And this I mean it gets kind of nerdy in this part, but he does look at something that seems a little strange , though. Modern physics already discovered that nature seems quantized . Are you familiar? I'm sure you're familiar with the term quantized right? Yes. Yeah. Yeah, quantitization audio music.. Yeah And what does that mean? Describe it for the listeners. What is quantizing? Quantizing is where you take things at multiple BPMs or time syncs and you sync them all together to where that they feel like they're in the same room. So you may have somebody playing just a little bit offbeat. You can quantize their track and then stretch it a little bit and there's programs that will do it. But it's about syncing things together . Right. So especially in MIDI back in the early late nineties, early two thousands, I was fucking around with making music with MIDI a lot. And it's terrible, obviously, but I learned real quick that you could do snap to grid or you could just do freeform. And I would do free form because I'd be like, oh, some of these are like they can be grace notes, you know, and you can't do that when it's perfectly quantized . And things that are perfectly quantized sound real fucking robotic and mechanical . So you have to have this like human error that makes it sound real. And that's where AI fails in my opinion. I completely agree. And what's interesting too is this idea of quantumization in in modern music and it's just a standard man. What a lot of folks will do is they'll play the verse and let's say that there are three verses in a song. They'll pick the best verse that they played one time and then copy and paste it three times throughout the song. Same with the choruses. They'll just pick the very best one and copy and paste it throughout the song. Now you listen to something like Zeppelin or something Jimmy Page is hardly ever on time man. He's a good he's a guitar player, man. We're just not. That's why neither of us want them. Well, the joke is to give your guitar player a metronome. The bass player and the guitar player where they get him for Christmas at a metronome. And that's the thing is that it's supposed to keep you on time. But like you said, when it started getting too auto tuney and correct, like no, you can't have the snare on the one and you got to have it exact. It can't drag a little bit. And especially I remember going through those performances, you'd have the click in your ear, the metronome. You'd go all the way through the track and you'd do the kick drum only just boom, boom, boom, boom, boom. And then you go back through and then you just do the snare boom, tap, boom, boom, tau . And then you go back through and all those would be off by a little bit. So yes, you quantize everything to sync it all back up, but it does take the hunistic out of it. It can . And I struggled with that when I was making music because I would actually record the guitar part from a guitar and then try to throw the drums in and invariably it would be off because I was off . Right. But I was like, actually, I would rather quantify the drums and everything to my playing because that sounds a little bit more natural. Spoken like a guitar player. Yeah . When you start just mechanically making everything perfect, you can tell. Humans can tell. And that's I think a lot of people's problems with AI music is that it's like it's too perfect. Oh no again to the Matrix. Yes, back to the Matrix. It's too perfect. God bless. We have a friend of ours, a couple, I'm not gonna say who it is. She sent me some music that she created AI she said it this way. I created this, I made this music and I go Oh neat, hands it to me. Oh, how'd you do it? How'd you do all that? Oh, I prompted the AO, it's AI music. Got it. Dude, I got three and a half seconds into I can't. You can hear the last of all absolute soul . It is it's so bad. There's something uncanny valley about that. And it's just it made my stomach hurt. I was just like, No, thank you. We're not doing this. Well, as a musician, as a real musician, AI music should turn your stomach a little bit because we know if you've ever done any kind of production or music , how much time it takes to not only get good enough to be able to record, but then to lay down a good riff or a good track and then be like, Yes, I did it. And there's something just so human about that. I'm not knocking AI either. It has great uses for a lot of things, but especially when it comes to music , that's where I draw the line. It's just it's not for me. It's outsourcing your creativity. That's where I draw the line to it. I mean, and outsourcing cognition. It's that. And there you go. Yes. And that's the thing, man, because now you didn't need to sit down and learn that instrument. You just told somebody else that you want it to sound kind of like this and then you didn't it's the Jurassic Park thing, man, the rant that Malcolm goes on, right? You know, you just took somebody else's research and you slapped it on a lunchbox and p youatented it. He didn't ask if we should. You just said if we could . Yeah. It's crazy. And then you take that and into account with the whole like everybody everybody in the modern era has a voice now. We all have access to the internet and social media. And it's like are people getting stupider or are we just noticing it now because everybody has the access to let everybody know how stupid they are? It could be both , but there was this joke about Asian countries. What they'll do is they'll figure out who the dumb kid in class basically and they'll just go okay and they'll pull him aside and then they'll be they'll make sure that that's the one that makes the tires for shit. You know what I mean? They like have places for industry. Not every jackass gets its time in the sun because they know that that's very unproductive. And so yes, there is sort of a selective process to where these exceptionals are then moved off to then continue that and foster that rather than being lost in a wash of everyone conforming, but everyone's got a voice. And it's all important. And yes, even you, little Timmy. Yeah, you , little Timmy, even though he should fuck up. What do you have to say, little Timmy? And he's sitting up there. You when you when you go to and you're like, fuck, I gotta sit here for another goddamn ten minutes of this because he's got a voice and you gotta let them. Now get fucked. The little Timmy needs to make tires or go hit something with a stick outside. Yeah, and this wasn't meant to be a rant on AI. It's just it's very , you know , it works because of the time we find ourselves in here, but AI's, it's like anything, Joe. It responds to the ones participating in it. And if anything, this game is an algorithm for your energy because what you do focus on is what you get more of. So if you want to outsource more your shit to AI, then it's going to take more data centers for your mom to make those little cards for you and send you those things. It's going to take more daters for people to write your music for you. You know what? I don't know how much how many guitars you can get out of one tree, but I bet it's quite a bit and you could just make guitars and then maybe have a place where folks can learn actual instruments and create music. Maybe that, Joe, you know, again, I think that we probably just went a little bit too far and we just bring it back just a little bit. And it's like anything else. It'll balance out, I'm sure, I hope at some point. But so when he gets into again, where we started this whole conversation with the quantizing , he's like so every game world like in the video game universe, it breaks down into finite units, right? So we have pixels, polygons, frames, these clock cycles, which is the processor speeds, memory allocation, all these things. And continuous motion is really just rapid updates creating the illusion of continuity . Like film frames that look like motion, right? I've said this about bl inking. That could be the refresh rate of your software. Is when you blink your eyes, that could be the refresh rate. Oh, so when you're on meth and you don't blink very much, you're just not refreshing. Yeah. That's why you hallucinate so much. Yeah, the system's trying to fucking bug you out . Yeah . So he does get into it like things like plank units. Like I said, this is kind of a nerdy section, but so apparently you know plank units are the smallest meaningful scales in physics. These little tiny minimum intervals of space and time beyond well apparently beyond which, you know, current physics breaks down as far as we know . And again he's not being like boom, see proof. It's just like this really looks like computational architecture here. Like everything's a little too perfect, but it's also got this variability that makes it seem not so perfect, like look at trees. They're pretty cool, but they're not totally perfect, but they're pretty perfect in the way they grow . Like the what's the golden ratio, the what's the other one? The is that the same thing? Yeah. Fibonacci. Yes. Same thing. I know what's interesting about this too is it could be built on those principles, but also given a space to kind of make its own decision. So in another way again trees can kind of choose they're given sort of an environment they're given materials to work with. They're saying okay sun tracks from here to here, here's how much nutrient you get, here's how much water go produce. And maybe the tree has some autonomy on how it forms, but again, it's sort of got an environment and limitations to its perspective and all that. What you just said was basically go forth and multiply. Hm . What is go forth and multiply? It's from the Bible, dude. Oh, so what God says. Oh, okay. Well, yeah, yeah, you just go forth, do your thing, multiply. Yeah You're going. Yeah . So yeah, as we get to the end here though, I mean, and obviously , there's way more in this book. I would highly recommend if you want to really look into the deep nerdiness that Dr. Rizz gets into here. But basically his whole thought process is like why does reality seem so mathematical and why is information like foundational like in physics in general ? And that's the whole rabbit hole there he does go back to rendering again and you know, this is the perfect metaphor for the whole book or even the whole simulation hypothesis. But he talks about how in modern games developers only fully simulate what players need to experience. And then he's like, oh, so this looks like quantum measurement problems. These particles remain probabilistic until they're observed, right? Double slit thing again realities least seems to be observer dependent and outcomes resolved during interaction. So you're not hing really gets resolved until you interact with it, observe it, and do this whole thing that we do called life I don't know how else to like nutshell that book, but it's there's so much more. I actually have more notes on it too, but we're kind of running up on time here. So I will kind of tease the simulated multiverse and this is where he takes it from, what if reality is, you know, a video game to okay , if reality is simulated what would be the reasoning behind there only being one version running? Yeah . So maybe there's concurrent versions running constantly . And again, these are things that we do in I was going to say in real life , whatever this is, these are things we do when we run simulations, game theory, all these things , we run simulations on . Like what the what are the odds that Iran is going to do or sorry Iran is going to do this. What's the odds that are, you know, Israel's going to do that, whatever it is, we run simulations constantly and we don't just do one because that would be retarded. You have to do several so you can see different outcomes . So that's kind of from what I can tell in my passing glance at the next book, which I will continue on the extension for next Tuesday, but it's it's wild and I hope he has more insights in this book as to multiverse theory and parallel dimensions and all that because we love that stuff here. So we do love that stuff. And it'll be interesting if that's what reincarnation is you are making your way through the multiverse version of views. And so really this would kind of lend to that deterministic idea to where you do have permonitions and things of what's going to happen because this is all set in stone. It's a disk that got pulled out. It's already been ran're re.v Weiew ing the footage and you're now in here to see what was the thing back in the Matrix? She said you've already made the decision. You're just here to understand it, right? Yeah . So if it's that, then maybe it's one of these things to where whenever you're going through life and you have so many choices that you can make here. I mean, and what's fascinating is when you go through the theory, it gets mind boggling. Your brain will turn to squish because you think about every tiny little minute thing that you did differently that set picking this shirt instead of that shirt on a day, but everything in your life was completely the same. But how did picking that shirt versus this shirt change from that point on and we're going to run the simulation out to C. Every tiny variation you possibly hop in and experience full bore . And what is that? Is that some kind of hell? Is that some kind of program program system check where you go in and just experience because again she as the oracle said, you're just here to understand it, man. You're just here to figure out why all of that. There is no spoon. Oh, there is no damn spoon is there. Shit . But yeah, obviously there's a bunch of different things that we could talk about with simulation theory. And if you have any of your own ideas or unique insights or things to add to that, don't forget to email us, comment , DM, whatever, and we'll be here to read them . Again, before we get out of here, what is coming up after the break? Yeah, we're going to talk about Roy Stubblefield. His experience has been all over the place. He was even on travel channels , canine cryptids. It's like episode season three, episode three, something like that . These woods are haunted by the travel channel and it's Canine Creeps is the name there . But fascinating story with this guy. Now, he's not happy about that version travel channel put up because there's a huge inconsistency that they did admittingly for salaciousness and he's not happy about that. We're going to tell the actual story. We're going to tell what he told is about three a hour video of him doing it, which I'm also going to link for you guys so you can check it out, but we're not going to make it three hours. You could tell the story much less than that. So we're going to do that. But lots to talk about in this because it's a fantastic case happened back in New Orleans in July of nineteen eighty one and so an older case, so pre real dogman explosion , if you will, and this one's very unique. And the unique thing about this one is Tits and I'm shocked that you know, if there is a story around there floating around since that for that long, you know, why we 've been assuming that they were dog men and wolf men and never really saw the female version of that, but allegedly there are and it's got a different number of tits than you think it does. And if you're going dog like nine, no , it's not. You're going to be surprised though. You'll have to stay tuned for that. You will check the links below, guys. Thank you all for joining us on plus. We've got some really cool stuff going on, and I'm looking forward to sharing this story with you because it's crazy. Like that's not even the craziest part of it. Yeah . Yeah, you've been finding some awesome stories lately. And you know, just from the stupid comments we get, I know you don't like to hear it, but the stupid comments we get on some of the social media posts. It's like we're just telling a story . They're like, you smooth brained retards. It's like this isn't my story. We're just reporting the story we found. So calmed out. Yeah, I just want to read them. Enjoy. In PC retards, so they're just running a loop. It's fun. I don't let PC rent space in my head. So there you go. Good. Good. But thank you all real folks for listening and being sweet because we get heaps of those. And I am privy to that kind of shit. And you guys just know how to write in and I really appreciate that. Again , y'all are the best. We rail on the folks who are not because we're here to talk about all of it, but there's some dickheads out there. You guys are not. If you're hearing my voice, you're not. How about this? Yes. I refuse to even acknowledge the dickheads besides a passing glance at your retardation. That's about it. But thanks for joining us. Thanks for listening to our ramblings of Riswan Verk and the simulation hypothes is, stay tuned for plus after the break and also stay tuned for next week or next Tuesday's plus episode where I'm going to be going into the simulated multiverse. We're going to expand this bitch out a little bit and I actually have the next show after that planned too, thanks to my wife who sent me a great book and we'll get into that later, but until then, have a great weekend. We will see you next week Welcome to your plus extension and thank you all so much for joining us here on Plus. 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