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Electronic Music Recommendations and Discovery
From Summer Madness: Dead or Alive 6: Last Round, Lots of Classic Games & Emails - 287 — Jul 3, 2026
Summer Madness: Dead or Alive 6: Last Round, Lots of Classic Games & Emails - 287 — Jul 3, 2026 — starts at 0:00
Hello friends and welcome to episode two hundred and eighty seven of the No Clip, Situation, the podcast, the crew cast. We got a crew right here. All four of us ready to talk about in video games during what is kind of a bit of a sleepy summer when it comes to new releases, I guess that's kindind of always been the way traditionally, but we have we're diving into the past a decent amount here. with some pretty some pretty cool stuff And how y'all doing? What's going on? Frank Kowy, what's the it's not too hot here. The other two are baking. but it's not too bad out here. Have you gotten somen bring yet this year? I actually did. I went for a hike like a few days ago and I think it was the first time I exercised outside this year and when I came back the next day my my neck was red and I was like, oh my God, I forgot about the sun Um but yeah, anime goes this weekend and normally it's like a hundred degrees, but it's only going to be like eighty degrees this weekend, which is like Maybe it's weird to say what the coolest anime I supposed been. So Yeah, it's good timing. Love it. What are you looking forward to it I don of an expo this year. I have a front row Pinball machines. Maybe So honestly, so the Sonic pinball machine is out at Gogi Van Nyes. So there's a chance one of the days I might just leave early and head up north play the sonic dimball. There's two panels I'm going to. There's the personersona four revival panel which has a bunch of the Atlas developers. and then I also have a seat reserved for a needy streamer overdose. The creator is going to be there. So I'm excited for that panel as well Excellent, nice. video game reporting coming out of Anime Expo. What about just pure anime? What about the non interactive element of anime? I mean, honestly, like the cosplay stuff is always fun. The main lobby like is always just a billion people and photographers and stuff. And like I was just like running around Animexpook keeps getting bigger and bigger. It's the biggest anime convention in North America. So the honestly the I'm like I already have anxiety about figuring out parking. I might have to just wake up early, get there and then sleep in my car a bit. I was on the Reddit, there's people that like, I'm getting there at four AM to wait in line. and it's like, that's crazy. But I don't know. So I've been going to Animexpook for twenty this I think it will be My nineteenth year, I think I started going in two thousand seven. I think I went to two thousand six. I can't remember, but yeah, so it's just weird to see it keep getting bigger and bigger and bigger every single year. And it's at the LACC, right? Yeah, the LA Cvention Center where E three was, yeah. Oh man. that's the killer. That's the thing I'd love to go just just to be in those in those halls. didid they use Kena Hall as well or they use every it gets bigger. They're using the crypto arena this year. Like it gets bigger and bigger every crypto arena. So the the staple centers. now they have events in the stapleent. a crypto dot comara, isn't it? Yeahs There's events at the Novo. There's Joshi wrestling again. They did it for the first time last year and was a hit. so they're back again My friend and I have front row center seats, so I'm excited. W. We'll see you on the stream That's cl Ohh my God, that's awesome. And so yeah, parking I've never parked in that parking lot like the big partark because we always ad just when we're working in Gameespot, we just like get cabs from Radison or whatever we stayed asked then then by UC Is it that big parking lot behind the LACC? Is that the one? So there's ye Yeah, the LA. Convention Center has like three or four parking garages. those will fill up immediately. LA. Live has a thing. Oh to LA Lives one. Yeah, yeah. And then every single independent lot will, you know, price gouge where it's like seventy to eighty dollars to park. So it's just like, yeah, it really is like magedd you just have to find a spot. It's horrible. It's like Crmagdon, famous game about parking. Like I almost thought about like, oh damn they' just get hotel somewhere like, but you cant a hotel anywhere near there because everything' like four hundred dollars a night. do I get a hot I have no idea. but whatever. it's good row, You know, it's plenty places, you know corners and stuff, you could you could, you know, get a get a new hobby, get a new habit if it were.amp, you know, as it were I went to a World Cup game last week. I went to Paraguay versus it was last week, wasn't it? I'm a little bit sick and my heads all over the place I'm sick, I've got World Cup fever. I went to one. and yeah, the prices I mean, the ticket price was one thing, right? I managed to get like I probably went to the game that was like The reason why the tickets were cheap was as Australia Paraguay and if they drew they both went through. So it was a zero, zero game. They were trying to score, but it wasn't like It's like one of the only scoreless straws of the whole World Cup but it was great fun and it was, you know, down in Levi Stadium, but The parking situation was like, I think to get in the main lot, it was like two hundred and fifty dollars or something It was nuts. But on Stub hubp, I guess I didn't know this. that they have like like other places you can go like they have parking available. And I got for thirty bucks, there was a It was like maybe a mile from the stadium, but it was it was just like a like a like a business park that like had, you know, like a, you know, sheropedist and a fucking therapist and a doctor's office or whatever. and they just like rent the whole thing out like outw all because it's obviously like empty at nighttim So they just had I paid thirty quit, I think it was and then they Yeah Yeah, you just drive up and I had a code and you were like, park anywhere. it was like parking in like a business park and then walked over. it was pretty handy. So saved a bit of cash there. Hit up stub hub is what I'm saying. give it whichich is really bad that you can't get parking that's cheap ne yourar Levi Stadium because the only reason they built it in the middle of fucking nowhere you think is so they can surround the thing in parking lots, which they did. But anyway Alas, we are here in the world, the expensive world we live in. Jeremy Jane, you did the opposite of going to a convention this past weekend. Didn't apparently? You climbed a big fucking mountain in the middle of nowour. Yeah me and my buddy went up into the woods and got a cabin for a few nights and did a death march up a mountain to a very beautiful view Um Yeah, it was fun. just it was one of my best buds in the world who haven't seen in like a year and we hung out and played some Sper Nintendo ed I got a recommendation for everyone. If you're ever just looking to like If you want to like hang out, but you don't want to like actively play a game, you just want something for ambiance, put on Nobunaga's ambition Lord of Darkness on demonstration mode and just fucking rip a fatty and throw it on for the duration of a feature length film and you will you will cry laughing. That's all I'm going say. Does it like play the game It plays the game, but it is such a it is such a information dense game and the there's one the battle theme is like one of the worst pieces of music I've ever heard in my life And it's it's such a like it's such a repetitious game that these like the music loops are very short. And so you just like these one minute loops just lull you into this hypnotic state. And it was I laughed so hard my headurt and it wasn't it's not a funny game. It's just I don't know, I can't explain it. You just. Noobun Naga's ammbition Lord of Darkness. No Noun Naga like like Oda Oda Nobunaga Npinaga's ambition. It's a franch that still exists. The last one they made was in twenty twenty two. Wow Oh my God, this is this is some intense box arars. This is. Wow, look at this guy Lord of Noogunama's ambition Yeah, he's ready to conquer of all of feudal Japan. Oh wow. He's all of it Yeah, it's like, it's like if risk had it's like if risk was really boring And Japanese. And Japanese, yeah, but it's a I don't know, I can't explain it. I just fucking it'll it'll do it's a great entertainment.ust throw it on for the duration of a feature length film Oh my God, this is bananas. I'm just watching a let's playay of it. It's like There's like boats fighting each other and stuff. This is man, games were weird. Look at this. Yeah It's a very strange game. I also like the idea of someone beating this game was so incomprehensible to me, not only because of its complexity, but it just it moves so fucking slow And like there's like fifty fucking there's forty nine Dimos, which are like the feudal lords. So it's like the idea of taking over all of Japan. I went on the Nob Nag's ambitition sububreddit after because I was like, what the fuck do people talk about in this game? And and it was just people being like, it took me four months, but finally one hundred percent conquered Japan. Wow. Well now you have Nooganama's ambition how to like keep all of your serfs in line and keep the dynasty together like that. You got to build that economy That's hard, That's the hard work. I do have to share one small anecdote from this session, which was that we were trying to play the game rather than have it on demonstration mode. and we were like, all right, what does this do? What does this do? Every time we open a menu, it was just a cascade of more numbers and figures and icons. and it was just incomprehensible. So at one point there was a tab that said general information. And I was like, well, we just click general information and just like orient ourselves I clicked it and it was information about the generals Uh And I would just tears were streaming on my face. It was just everything about that game is hilarious. That is brilliant. That's absolutely brilliant. That's like clicking main menu and main is like like an Yeah have the state of Maine O yeahah or a state of Maine, exactly. yeah. Yeah Main menu. Oh my God, that's fantastic. I love it. Absolutely great A no CapsC you played anyM Games about taking over feeudal Japan recently No, but I just started ghost of Tsushima so you're kind of Oh, take it back Yeah, I guess you have in a way. Yeah. We'll allow it. Oh my go. Is that your first time playing it Yeah. Yeah, I just started it last night, so I don't have much to report on yet No worries. we'll get the hottest review of the newest game from you later at a different date. I think we have at least one new game. is the DOA six last round? That's new, isn't it friend? Yeah, ye. Yeahah yeah, it's a new edition of an older game. But That is a new release, technically. Yeah, looking real good on steam and the reviews right now We'll get to that in a little bit. R're also going to talk about megaan five U Scooby Doo Night of a hundred rightits I played some suff at midnight. we got some stuff to talk about. But first of all, thanks to all of our incredible patrons over patreon dot com slash no cllip and patreonot com slash noe cllip two and our amazing battle passass holders, Charles Atkinson, Brian Baru, Yut, Dwayne the Rock loobster Anthony Thomas, Nicoaseteri. It'fo. Senator Armstrong. Reed Dredge. Harry Flanagan, Jush, Arno, Matt Pearson Mark Ros. quote. Tucker Morgan, David McGary, Goddison, Sin Hooster. Hez Bone maald John Akers. you wentnate, Tim Robinson. Forerest Pruitt Dark Inanities. Eric Hamilton Schneider, Christoph Vitui, Grizzy Mug, Camera Lerd. Zachary Snder, Alex Guche, George Sakotas, Jacob Godsurf Anthea Jen. James Mad M Risson. Thank you all so much. for your incredible support we put up our Jeremy's wonderful video on Star Wars Galaxies, which has gone out a treat. People seem to really love it. We'll get the second one out. Patrons this weekend, we have patron shows coming. We have a whole crazy no clip to thing we've been doing in secret for patrons there's bunches and bunches and bunches happen later this week or I guess better time as podcast said mostost of that will be out, including a new capasts video as well. So we've got loads of stuff Loads of stuff coming. let's start with you no caps. You bought yourself an Xbox three hundred and sixty a while ago but you're you're your explorations into GenX consoles, what do we call these? Millennial consoles did not didid not stop there. What's your latest piece of Ancient hardware A PlayStation four Pro. Whoa. Wha. Yes. Wha. It's got that second megabyte of rAM in it. Yeah, it came in the most busted up box I've ever received. There was like Giant rips in it. The packaging was coming out But it still worked and everything was in there. I took Was it eBay or Yeah, it was eBay took photos and pictures of the whole process just in case there was an issue, but it worked. so I guess it's a pretty Sturdy console. so that's good Fantastic. Is this like your first Paystation I actually had a PS for I got it like a year or two after it came out, so it was the original one and then I sold it in college to buy, who knows what? And And I was like, you know what? that was actually a pretty great console. I felt I kind of got rid of it before All the like good games started coming out like Joseph Tsushima, but you know you're just being Rezo gone over and over again H, we're full circle back to My high school days, I guess So what was the inspiration for it then Was there any particular game you had in mind to play on it? What have you been dabbling with U so I got I wanted to get like a good bundle that had like only games that I actually wanted because there's a lot that just have like really chitty or you know, I guess it's subjective, but like sports games and stuff that I want to play so the Bundle eye got hadad Ghost of Tsushima. Bloodbornen, which I'm really excited to finally play that. Oh man, you've never played this. No Have you played any From soft stuff Elden Ring. I fled like o hours, but it also came with Elden Ring u near Alutomeda Final Fantasy fifteen and ready to. O I' play re with two before. I have played that one,ah But so those to start with. Do you have access to like your old PSN account? Like did you have any downloads and stuff? Yeah, I had just like some random stuff hate I feel like I had Journey and like some indie games I had Fz But mostly I had disks so I don't have those anymore So mostly starting from scratch. Vrety awesome. Lads, if you had to pick from any of the games Non capaps just mentioned there, if you had to say which is the one you should play of the ones of the boxed ones. What would it be? It's hard not to go bloodborne right off the mat. Thats I'm trying to like subdue my fucking fr soul. I mean, that's gonna to be next For sure. It's so good. It's just I don't know. it's it's like, u It's not my favorite Fsoft game, but I think it's the one that has the strongest sense of place, which I think goes a long way Yeah, mean because you've already played Red Read too, so then yeah bloodborne will be really exciting. Yeah, Bloodborne' pretty pretty great. I got the I got the I got the proof on my arm. I got got to go you got to go Bloodborne. Three for three Bloodborne. Yeahah, that's pretty and it's also the best console that was ever released on. It's not like there's a remaster. Its you don't have to worry, I'm sure you could patch it, you know,'s all those sixty FBS haacks that people have done but yeah, that's going to be good. I'm looking forward to hearing what we have to say about that. How did Scooby do Night of a hundred fights come into the ocation? That is equation. That I have that on Gamecube, so I'm playing that on my way, but that's what I was playing before the PS four U arrived That is a very surprisingly good game. Does anyone know have you ever heard of it? It's like a two thousand two? Okay. I'm also shocked that you said it was on GameCube. I'm like this this is you were down a rabbit hole on this one Yes PS two GameCube original Xbox I played it somewhere as a kid and I just remembered it And then in high school, I bought it for GameCube because that's when I figured out you could play GameCube games on the Wii. So I had like a mini like retro revival moment back then But it's basically a sccooby doo Metroidvania that is takes place in this like haunted mansion. It's like a full on metroidvania with like ten different abilities and like tons of backtracking and like but Scooby do and it has like just It' scooby doo music and there's like monsters jumping out of cupboards and it's like justust music, there's like a laugh track, there's just like cmbol crashes and like just sound effects like when you're like skittering along on the ice and it does that like Rum thing like Oh yeah, yeah yeah It's sccooby Doo, but Metroidvania basically. and I think it holds up pretty well like in terms of the platforming and There's You don't move the camera. so a lot of times it's like Side scrolling in the hallways and you'll be moving side to side and then you'll move back and forth like a crash and then there's like some more open areas a little bit I mean, I think it's a great game. I almost finished it, but There's a lot of like secret stuff and I feel like Metrovaniaas and sccooby dooo and just Dumb fun then heck out It's mash made in heaven. I also I really like the art style. It actually like ye. It looks great It's not just trying to capture the look of the show, although the characters look very faithful. It has like I don't know it kind of reminds me of like the The SpongeBob game. I don't know. Mbe like show inspired games have like a look to them, but it looks really nice Yeah, the color. I like the colors colors they've used or something Purple and green. Yeah. Yeah, it's hard to make. yeah, ye exactly. that's sort of like spirit Halloweenie kind of saturation you get sometimes because it's hard to make spooky games kind of look nice I'm very interested in the Like you said, this is a three D platform, but it has like a fixed camera or a dynamic camera, I guess you call it. and like someomebody who's, you know trying to teach my daughter how to use analog sticks, this is one hundred percent like in the zone we're in at the moment where Like she's playing Donut County again for the second time, but like now she's way better at it. because it, you know, don't need a camera. We played CatQuest three. we completed it over the weekend. We beat the b or a couple of days ago, we beat the boss and now we're sort of doing a post game you know, load right before the boss kind of situation and just go do some more open world stuff. But that's another game that is the over worldorld is a fixed perspective camera. and when you go into dungeons, it's either a side scroller or isometetric. You know, it clearly seems important when they're aiming games at certain ages of kids and to not overburden them with the twin sticks element, I guess of three D games. Yeah, this looks pretty cool. That's awesome. I I can't. When you said in Metroidvania, I was like what? I just have to you know, I just assume when you see like a licensed three D platformer that it's just like linear, you know? Yeah, I kind of forgot how much of a Metroidvania it is you'll there's like three different areas. There's like in the mansion, there's the hedgemaze in the gardens and then there's like the docks and you're just like going back and forth. there's like, you can teleport, but there's all these like You're collecting scooby snacks, obviously that kind of like guide you through coins. No well, pretty much, but scooby snacks and then you have to like pay to unlock like a bunch of doors. So sometimes you have to like go back to other areas and like, oh, I have this upgrade. I mean like I about try Rania. I have this upgrade now like where was that thing? where was that like suspicious hole in the ground that I can now like ground pound I did have had to use a guide because I got lost a couple of times, but 's fair good. This is a game for children, but that's fair. Yest. children are sometimes the hardest games though. Like S sometimes I'll play a game that I played as a kid and just be completely baffled that I was able to complete it as a child My kid was she was doing Lego A which is something she's only really gotten into recently. She kind of didn't have the attention, I feel like for a while. It just didn't. She never played with things. She never like she's only started playing with toys like recently. She's very physical and social and active and would like sayay what her body kind of rolling and diving and like swinging and she likes playing with animals and things like this why' so many fucking animals but she never really ed with stuff but she's gotten into Lego recently and she was doing a piece and there was a You know, she doesn't bother me with asking unless it's like a thing that is hard to do. And she was like, you know, I found this thing won't go together. And there's genuinely two pieces I've never seen in a Lego set that just would not go together proper. I don't know if the mold was weird or something, but I also couldn't figure it out. And then I eventually did. But as I was putting the piece on it, I looked at the picture and I was like, you've done this mirrored The entire building was reversed And I was like How did you do this? Like I don't think I'd be able to do that.ike you know, my brain would like just not be you know with her writings, she has troubles with B's and D's, right? Like going backwards. And I was like, oh, is this like some sort of cognitive thing maybe or something? So I did some research on it and Apparently the Lego thing is actually pretty common with kids are age. mirror stuff up until some point and then then they sort of Stop doing as and Anecdotally, I've heard it's a bit more the case in left handed people as well. that might be nonsense. But yeah, is' not crazy? I was like looking at her and I was like, what the And I was like, you know this back like mirror it backwards. L And she's like, and I looked at other sets she had done and she hadn't. But this one, obviously she just got in the pattern. of doing it backwards and then never Like that was it then. herer brain was like, okay, we're doing it this way and she never realized. That's why kids have such high neuroplasticity. Yeah, that's you could do that as an adult, like you could probably use that for something. Yeah, I was saying ye. I was like, I don't even think I could do this. becauseuse I was, you know, I was want to like tell my daughter she was dumb or anything. know It's like, what How did you do this backwards? And then I I was like, yeah, I don't think I could even do this But yeah, like you said, yeah, Jeremy, they're like so Yeah, neurop plastic. it's like a whole other. But I was thinking that' such an interesting game design problem as well that it's like, It just shows you when like people learn a lesson the start of a process likeike That that's there now. L it's very hard to unlearn something when you're in the process of doing it. I was thinking about it with game design as well Yeah But yeah, yeah, apparently it's relatively common, but prettyty crazy. Crazy stuff. Scooby dooo night of a hundred frirightes. Is it available anywhere else? Can you it on steam? It's not on steam? It't think's on steam, but No PC release probably. Well is it a voice acting? And if so is the voice acting good? it does have is it the same actors That's what I was wondering Oh ye, voice. like it is it has like an intro. It has the intro for the show, but it's like rendered in this style and it looks like really weird. but then there's like some cutscenes When they're all like It's got to be theriginal cast becausecause on the voice cast on Mobie Games, it has like Tim Curry. I guess good. Let's see how many mobi games cr was Tim Curry Tim Curry? No, no, I know Tim Curry. Who was he in? like you Tim Curry. You played Command and Conquer, so. famously from Command and Conquer. Space He was let's see, Sb It just his voice cast I wonder it'd be very funny if he was Scooby Doo. I don't know who he is in Scooby Doo moookies. I didn't know didn't realize. I mean, it's right in his ey, I get it. but it appears he voiced the mastermind Okay, that makes sense. An authority figure of some description. The IMDB, it gives sample quotes and it says sample quote, mastermind appears behind Scooby Doo., the infamous Scooby Doo. allow me to introduce myself. I am the mastermind. just like fucking great. expxosition dumping Awesome. I'm excited to hear about your continuing PlayStation four addventures as well, No capaps. Yeah. on that Get on that bloodborne, let us know what you think. whenever you get around to it. you've probably gotten under two hundred hours of dose of sash Yeah to complete before that. I played a bunch of random stuff this week, someome of which I can talk about, some of which can't lots of old stuff. They booted up me I had one of those moments where I was like, o Xbox Game passass on my PC. Like I played South of midnight on it because I said I would. I actually played it last week, but I forgot to mention it on the podcast because we had talked about it two weeks earlier and I felt like, oh, I should give it a go. L I should be talking about it hypothetically and Yeah, it's kind of what I what I imagined. I played like three hours of it U it's It's a very well produced, great story, great arch really enjoyed the intro and how they set everything up and the magical realism And this of course is the game that's sort of set in the deep south aspects of, you know do and things like that in it and, you know But I can't really speak too too much about it without getting a again spoiler stuff. but yeah, the voice acting is great, all that sort of stuff and and it is also very linear and sort of uninteresting gameplay wise for me a little bit, you know, It's just like those types of games just don't necessarily do it for me So yeah, I was glad to play it, but it kind of was like the reason why I hadd never played it was because I kind of thought, o those games aren I'm not really into those. And it kind of is one of those. but yeah, really well produced. And in a way I kind of wanted to keep playing because of the story. but I also have a sort of a love hate relationship with playing games so that you're not really too challenged by just for the story. you know, it's kind of Annoying. You kind of want them to be short when that happens, but there's a lot of game in there. but yeah, it's cool. I think I can see why people really like it and people warm to it and people enjoy it. but it's, you know, different strroucturesure, different folks and I'm not necessarily into that sort of stuff. As I mentioned, Cat Quest three completed, loved it. We've downloaded Cat Quest two So we will play that. we're playing them in reverse order. Weirdly, there is like some sort of narrative lineage between these games So excited to to see more of that. Gersmann was playing Blueie's quest with his daughter, which I'm pretty sure is from the same Uh developer because it looks very similar where you can do two player ends. It's like a locked off camera and stuff like that. And then I played some Microsoft Light Similulator twenty four because like I said, I was on the Xbox app and I was like, oh yeah, there's all these games Like I could download like FIFA or like you know F one or something like that. And then I downloaded fllight se twenty four because we did a documentary on twenty twenty back during COVID. A great phone putting that together myself and Jeremy filming out in the Bay close to Oakland Airport watching what was then, I think it was freight planes landing, right? because we didn't have Airports open for public at that s. Yeah, I really enjoyed putting that dock together years ago. It's one that's near dear to my heart and a lot of people watched it. but I never played twenty four when it came out. I never or maybe I don't think I did, but yeah, it's different setup I mean, it's very similar to twenty They have way more activities. They had like a stranger things activity in there. I think you'd pilot a balloon or a helicopter or something. I don't know. But they have balloons in them. They have like loads of like zany things to fly like those you know those fans that people sit in There's like a big fan behind you and you sit, it's like a glider But it's just o Oh, yeah, and like in an airfoil or something They have those. I don't know why you call them Paragliding? Is that what that? Powered paragliding? Yeah, like a powered paragliding. Yeah, that makes sense. yeah Paragliding is just doing it with wind, right? updrafts and stuff. Oh they also have what do you call those things? there's another plane type of plane that You only I think it's called a Gider that again, the people who fly them are like it's a very particular skill because you gain altitude by basically just like going close to mountains and getting the updraft and then using that to go up. It's very technical and crazy. And there's helicopters, there's balloons and all that sort of stuff Is it like a quest, like a main thing or are you just kind of like a sandbox They've loads of ways to play it. So they have like the whole planet and it's all Google maps and three D and you can go anywhere and you can free flight and you can set whatever weather you want and all that sort of stuff. So the sandbox stuff you can do in it is like pretty remarkable. Then they have a career mode, which kind of puts you through flight school start off in like a cessna and you make your way up through other stuff.. thenen you also have what else is there? There's like activities which are kind of one off things that you can do that are challenges, I guess, there's also like a sightseeing mode you can do. They'll just give you a bunch of waypoints over a town and you can kind of explore that and Th then there's like challenges, like they have like red Bull races and stuff like that that you're able to like like, you know, the fast ones where they go through the pylons, they have all that stuff U so there's loads, there's like loads of like distinct little missions that they can give you which are which are pretty cool But yeah, I was mostly once again doing the sandbox. I did one of the sightseeing once. that was interesting. It just sets a bunch of way points and you can kind of go to stuff. Yeah, so it's you know, it's a big download. I don't know if they do that same thing. I don't think it's as big as it used to be. I remember the original one You like downloaded basically the planet, I think. Or you could like option to and I think they streamed some of it, Whereas now I think they're streaming more of us because the install was only about forty five gig I think The original, I remember was like, I don't know It was like one hundred and sixty or something, I was not so. I don't know how I need to look up footage of this game to see the fidelity to see if this idea is viable, but I was saying that this place that I went hiking last week was a place that I just found on a map last summer and was like cool I should go there. I wonder if a Microsoft flight simulator would be a good way to just like find cool natural places to go. Like just fly around until you see like a big cliff. you know what I mean? Yeah. of the trouble with with I think to topographically, it's like, especially for North America, it's like very, very, very detailed because the you can you can I remember I did when I did the Legend of California Bayo they were talking about how the U. S whatever whoever is in charge of it has all those maps for free online and they're down to like you know, a couple of feet or something, a couple of meters detailed. The only problem is when you're in an airplane, like the sense of height is really tricky, you know what mean? like it does it doesn't feel you know, like I remember I was flying actually when I was playing it, I was flying over twwin Peaks in San Francisco, which is like the most insane. It might be the most impressive like city view in the world. L I've never been to Table Mountain, but like Twin peaks in San Francisco is Insane. You can see like the whole Bay, the Golden Gate Bridge, San Francisco, Oakland, everything. But it's still close enough that it feels like, you know, it's not like you're looking at a city far away And I flew over it in the game and I was like, oh, it looks like a hill kind of. Like it's not that high. you know what I mean? But like when you were a human scale kind of doing it. It feels higher than it is. Could you just like fly dangerously low in this game to get a sense of what would be a good hiking spot? You can and you can press a button that goes to free camp and then you can just kind of Go down as low as you want.. You can just because I did that to look at my lets see my what my house looks like here. It looks like a weird red brick East coast house. and and a big slab of concrete, they think, is some sort of ADU They like pulled another house there. I'm like, no's no. You're gonna get audited by the zoning board if they play Microsoft Flight simulator Exactly crazy. But ye, it was cool to mess around mess around with that thing. Let's talk about a new game. Frank Howoy Dead or Alive. O last round. We're playing Dead or Live six last round. What is this? It's a re release of six. Why are they rereleasing six? Yeah, so I mean they are working on Dead or Alive seven. Iagaki passed away. And so I think this is this them just trying to like put another blip on the deal on Dead or Alive as they're still working on the next one So Deadr Live sixix came out in twenty nineteen. I bought it on PC, played it a ton. And then like around twenty twenty four, I was like, damn, I want to get all the trophies in Dead Ar Live sixix. So I bought the base Dad A Live six PS four version. I got the Platinum trophy then And then yeah, Dner live last round gotone announced. I think like on a Playsttation state of play or a Playsttation directs like a few months ago and I was like, oh my gosh, this is great. I'll get it and play it again Um Yeahes, I've been playing it. I already have most of the trophies. But yeah the backlash of it is it's like Deeral Live six last round. So it's basically like the way it sounds like it's like a Game of the Ye edition, like the complete edition It is just a new report. But there is very little like additions. two the two features is there's now like they call like the Oboro lighting system. So like the fidelity is maybe a little bit better as a new lighting engine, but I'm sure they're using for DOA seven And then there's a photo mode. so you can straight up like U pick your characters go into a photo mode, make them do commands and you can do whatever you want with the camera stuff. But that's it. there's you don't get all the costumes for free.s it's just forty dollars and you have to rebuy DLC characters even if you' previous ition. Oh, that's terrible. So like I was bummed because like you can't like and also all the costumes, none of the DLC is on discount. So it's like they raise the prices of all the DLC like for the PS four version or like DOA six base Like the two separate DLC characters, Koola and M were like eight dollars each. now they're eleven dollars each. Oh this is diabolical. So even if you already own them, you have to rebuy the two DLC characters And and yeah, again the costumess there's like billions and billions of costumes. trraditionally like when games like well Street fighter when they'll do like their, you know, championship edition or whatever, they'll include. Here's all the DLC that we charge you on the vanilla version. Yeah. Thanks for buying our complete Game of the Year edition. They didn't do it with this one. So it's like a really weird like what happened? And then at Evo they teased Oh, there's a DLC character coming But it's weird that like this new character wasn't included on this on this game. Will this new character be a separate DLC purchase? I don't know. The positives is there's people playing this game ranked. There's no crossplay. So you're already splitting up the player basase between PS five steam and Xbox. There's not no crosspl in the original No no. So that's the thing you would think like, okay, cool this new version. so Yeah, and like even if so DA Yeah. so the pools are still split. There's no what is it rollback net code. So like the online connection isn't like super smooth. So it's kind of like missing a lot of like cheese Th are things are like deemed like basic things here But for the positives, it's I'm still going through it again, getting all the trophies. I like it. There's I'm finally playing DOA six online with like ranked players because when I was getting the trophies like a year or two ago, there was no one playing ranked. So I had my other friend get it and then we just queue up and ranked in trade wins to get trophies. So it's it's fun playing Dinner Live six now and then seeing other players But I'm getting mad when I see people who have the DLC costumes because I want to you can't buy individ costumes for individual characters. You have to buy like, say if you want to buy the swimsuit bundle, it's like thirty dollars and you get like six different characters cumes. I just want to buy costumes for one character. I don't likeike they did that with DOA five last round. You could buy individual costumes for like two dollars a piece. That's reasonable. So yeah, it's just like, damn. I hopefully they put a sale on the on the DLC stuff but they increased it, which is really funny That's wild Yeah about that. So thats explains why there's so many overwhelmingly negative reviews. and then also they delisted Dead Alive sixix on the digital stores. So now I have a disk copy of Dead Alive sixix on PS four. So now like, oh shit now that's going to get more valuable. That's going up But u yeah, so just kind of like they kind of like fumbled the release of this. I'm still a huge d a live fan. I'll get everyone, but yeah, it's like, oh damn I hate like It's a bummer seeing everyone just dumping on this because like the game itself is good But yeah, it is kind of a bummer that they didn't like package all the DLC with it instead made it separate again. Yeah, Koe Techmo's marketing team deserves a L for this one yeah, it sounds like they kind of just polished the game with a lighting system and put it back out there and stripped all the stuff out, That's terrible. And there appears to be a sort of a free to play version of this called Core fighters. Is that just like they give just like four fighters or something Yeah, so like so I guess there is a free version. then you have to buy this is what's also weird. then you can choose to buy characters individually, but I think if you do that, it costs way more than just buying the forty dollar version. I will say like if you've never played Dinner Live six, then like you can just get this call, you know, get last round, whatever. But yeah, if you've already owned DOA six, then it's like there's not much new, but it does revitalize the play the online player pool a bit. But yeah, it is kind of a weird weird rerelease izar. There you go. It's out now. came at june twenty fourth. so it's it's hot out the oven and in thirty one mostly negative reviews on steam, but as Frank said, there is a very good reason for that, which is maybe somewhat sidestepping from the gameplay of the game. Not a great purchasing experience. It is forty bucks though. it is not GTA six prices quite yet Do you guys see that it's eighty bucks, isn't this for regular GT six and one hundred for the Yeah Whatever they're calling, it special edition. No physical versions of Graant Futo six being released and Did they say they there were no, there's no disk, right? They're going to have a In store version, but it's literally just going to be a download code in a box is Very funny I ragatically understand why they're doing it because that game will leak, that's just what's going to happen if they do a disc version of it. But yeah and obviously and they might be coming in hot too. wo I wonder if the disc if the version they would have to print for diss for the several million copies they will have to make for the world if this would have to be significantly earlier, like a couple of months earlier, they'd have to start production maybe on it and then they lose too muchth of dev time on it and put out something that They don't want to necessarily content lock. I get it. I understand the pragatism behind but obviously it's not wonderful for lots of reasons. Aarently they're going to do a this version at some stage down the road or they're saying they they don't have to you know there will be something eventually, but it doesn't even look like there's a collector's edition or anything. I sorry been looking at my phone my wife lost a chicken, but she found it. So there you go. It was a happy ending She' That's a worthy reason to look at your phone. Yeah, She couldn't find one of the chickens. I'm like, it's a chicken. it's hiding somewhere. Don't worry about it. Chickens hide, especially around here where there's fucking haawks everywhere. and then she found it hiding in a bush. So there you go. Our long national nightmare is over. Jeremy Jane, you've been playing Megamn Wh which Megaan have you been playing and why have you been playing it? I've been playing Megaan five from nineteen ninety two for the original Nintendo entnertainment system. Yeah, the reason was I love Mega Man generally. There's a lot of fucking Megam Man games so I've not played them all This is a particularly popular one, but the reason I fired it up was there was an event going around amongst indndie devs called Manifesto Jam. Oh. and it was a polysical? peopleople were like, We gott to destroy technology, start mailing munitions. no, a it was like a game jam But instead of making purely just games, some of them were interactive, but a lot of them were just like a text document posted on it that was like a twenty six point manifesto about like this is what I think about some specific issue. Oh cool. And it was really cool. Yeahah, it was very like it was refreshing. A lot of them were it was like an opportunity for people to sort of like vent feelings they have about Gamedev as an art form or about the games industry, or about like game design as like a discipline or about like specific corners of game design. And it was like the kind of thing that because it doesn't have to be like a polished video essay or a presentation or a JC talk, I feel like people could just kind of throw out an idea and be like, hereere's something I've been fucking hot off the presses feeling lately And so yeah, a lot of them were very like visceral and interesting and inspiring. And one that I particularly liked was Melaantani, who we talk about a lot because they just constantly everything Mela Santani writes about game design, I'm like, fuck, that both like strikes to the core of things I've been feeling, but puts it in a way that I never could have articulated myself And they posted a manifesto called anti Anim action Manifesto slash pro Environmental actction Manifesto, which will I will synthesize instead of just reading, It's not that long. You should go read it if you're listing to this and this sounds interesting But the idea is that a lot of games have veered towards this animation primacy, which is like games like Dark Souls and the many Souls likes and just like action games, action RPGs generally have trended towards this thing where an enemy does like a big I'm like picking up a big heavy sword. I'm about to swing it. You better get ready. I'm about to swing it. and you're sort playing a role in this somewhat binary relationship to these animations. R That it's almost like it is almost movie like or QTE like in the way that you relate to a animation driven combat system Because instead of thinking holistically about the situation, more often than not in a Souls game, you're kind of like, all right, he's doing move B. I gota be in you know like ready to parry. I got to be like in Secio, in dark Souls, I got toa be ready to hit my shield, I got to be able to dodge roll, all these things. And so sort of an alternative that Melis proposes to this is this idea of environmental action u is more a holistic sort of like feeling of zones of risk in an environment So instead of being like, I got to becked onto the guy standing he swings a sword. I'm going to be ready to pairry or your dodge or whatever. It's more like like what it evoked for me was like a Megaan boss. Things are, you know, one of the bosses in Megaan five, he shoots out these four balls and they sort of bounce dynamically like the DVD screen saver around the screen. And so you're dodging him, you're trying to like charge up your buster and get shots on him but you also sort of have to like have this gestalt perception of the whole arena because there are so many moving parts. And so to find opportunity to attack involves sort of being aware of the zones of risk and how they shift. And it is, you know it's not unrelated to like a Soul's thing where it's about like, They have attack patterns, you need to know what they are. It's about game knowledge as well. But there is sort of a decoupling of just like a lot of souls bosses could just be you in like a round room fighting a guy the environment is less important. There are exceptions to this. and Melis makes the astute point that like the exceptions to this often are more memorable fights because of their holistic relationship to the environment So things like the Caapra Demon in Dark Souls O, where you can sort of like chease him by running up the stairs and he chases you and then you jump off the stairs and like fucking ring around the rosie with this guy. It's a memorable fight, not because it's like one of the most highly tuned perfect, you know like millenia epic sword fight fights. It's memorable because it's like it has a specific strategy is tied to a sense of place. And the way we sort of build memory is more holistic like that. So having sort of more cognitive anchors, remembering like, this was happening, and there were these ads and there was like the stairs and it looked like this and the arena was this shape It sort of creates a more interesting, dynamic, holistic, memorable experience so yeah, so he so the manifesto is basically just proposing that u in the way that animation primacy is a very popular force driving force in game design right now, that that people should explore more environmental action and not be afraid to go outside of this soul's dichotomy and do things that are more about like zones of risk And the example that he gives are he says I'm paraphrasing although parts of this are his exactds, their' exact words. Reading the environment is more of a nebulous feeling like positioning on a tennis court or went to cross the street how to navigate a crowd, or even things like social navigation. L feeling if someone says something, you're like, ooh, do I might be able to make them laugh if I say this, but it might come off as like insensitive because I made a joke about something that they just said. So it's this very human holistic perception of environment and zones of risk as an alternative to just this more collapsed dimension of timing and animation driven stuff. So I thought that was really interesting. Yeah, I'm trying to like rock my brains about games that's sort of do this in a way that is novel because like obviously you can look at games like you know, I don't know, metal gear solid or something. I guess there's a, you know where the where the enemies are, but that's not really it. But like I like I hate to go back to the well on this, but like half life kind of has some elements of this where it's it's all like The memorable levels in that game And the elements that I remember are things like There are exploding barrels put in weird places and electricity on the ground while you're also fighting a head crab, which is jumping kind of anywhere. The head crab can go anywhere based on where you are or you know, the tentacle monster and stuff like that. likeike I wonder, it is an interesting sort of you know I'm sure the pure heolistic version of what he's talking about is much headier, but I'm trying to think of it kind of like layers deep, like what you know, which are the games that that pl that could apply to that type of thing. And then how Megan you're playing Meg Man just because that was one that was referenced or It was one that just in reading about this, Melos referred to sort of their own games as being inspired by this in some capacity. And when I was playing Angelinera and recently when I was playing playing Mina the Hoower I thought this was I think Me of the Hollower might have been one of the things that Melis referenced before this manifesto was sort of a thing that put it on their mind. But Me of the Hollower was a game that I thought was going to be a two D top down sort of like Soulsvania kind of game. And it sort of is like it has elements of that, but the combat in Me of the Hollower is much less about wait until the dodge roll window and it's much more about be aware of the whole field. There's a lot of moving parts. There are enemies that trigger traps that are shooting arrows on Ohool. You can use the arrows to like reflect at them or you can dodge. And so it's more about like a perception of the wholeo. And so I saw someone posting about how people thought me to the Hoower was Dark Souls, but actually it's mega Man And I was like, that's actually I think that's actually brilliant. So I just wanted to go back and play Beegaman because u The interesting thing about a lot of the game design in Megaban and it's like it's so fucking pure, like it's so simple and elegant in the way it does it is that these enemies all have very very not even the bosses, just like the normal enemies. All of their attack patterns are so simplistic that like a child can look at this and be like, okay, that's the guy who flies over you. And when he's right above you, he shoots down at the ground So I just need to know that like Id either get out of the way, I k them ahead of time, you know, etcetera. There's always ways to respond to it. But as you have multiple of that type of enemy on the screen, it sort of complexifies the situation. Sometimes that enemy will occur in a situation where like the ground falls if you stand on it for too long, or it compounds in the way where you have like two types of enemy on screen at once And it's sort of like, I can't remember why we were talking about this recently, but it came up recently in a game design talk on the podcast that good complexity in game design isn't often a few very complex elements. It's a number of very simple elements that are all sort of intersecting in their causality And so Megaaman has this in spades where it's like, all of these enemies do one thing but suddenly you have three of them in this tight environment. and it's like, all right, that's the guy who does this one simple thing, That's the guy who does this. And it's like juggling all of those simple things is often a more satisfying experience of complexity than like two guys who can do a hundred different things and trying to read them both at the same time. Yeah, I find that to be the case like lots of like our creators Fortnite PubG, like the things that the moments in those games that are M you know the moments that you play it for are the Okay, I only have this gun. They have this gun. We're in this area. the zone is coming you know, like I I need to heal like it's all those little micro decisions that are happening all at the same time and you're trying to figure it out. like And because of the the nature of these games being multiplayer and you're free to do what you want you are sort of in control of the pace of how intense those engagements can get. So there's a natural pace to the game, you know, to a level Like could you join when you start the game Like it's I think it's really cool where it's like your brain is almost like setting an interesting pace for you. because you can drop somewhere like Pachinki and Pubg and like, you know go crazy but if you've had a couple of rounds of that and you're getting burnt out on you know, fast action, you can drop somewhere else and it naturally gives you that pace difference that I feel like is really important to Kind of any entertainment media in a way Yeah, that's actually a great comparison I hadn't considered is battle Royaales take this sort of like holisticzone zones of risk thing to a larger scale where it's like, you can fucking slam on the gas and say, you know, we're dropping hot in Pachinki and we might get some you know, it's either going to be over really fast or we'll get a really good start. But uh or you can just sort of like do, you know, what like we've been getting smoked. Let's fucking take it slow this round. And I spend twenty rounds looking for all the best guns and didn't get sniped in the head. Yeah exactly. So yeah, it's just I thought this was a really interesting lens of game design to sort of like reexamine because you know, I'm an avowed from soft fanboy and souls lover. So I didn't interpret this as like, God, we need to stop the roll slop or whatever. I just thought it was an interesting proposal for like People are sort of hyper focusing on this one zone of game design and there's so much other like possibility space that is still like action, still can be like an action RPG and can be Souls adjacent. But like M to the Hoower, it can explore it in different ways that sort of are more like more different types of complexity I love roll Slop as a term. That's great. Did you just coin that or is that? No, no, no. people been say that. I hate when people say it but it's I had to reclaim it because it's the fucking It is funny. sayaying Sop about everything, especially if if it's a sufficiently good genre, it's very funny to call it slop. You know what I mean? Is roll Slop like applied to games that are derivative of like Soul's likey sort of rollly games or I've seen people say it about like the Elden ring How dare they I dare they Philistines. Exactly. Good stuff. Nice one, folks. We got some weve talked about some interesting cool games there. Let's head over to the world of electronic males Frank Ally there's I'm an electronic mail right now. Look at me, I'm on the internet. I'm electronic Please read me some electronic mails and also everyone else Yeah, if people want to send us emails, please write to us, podcasts at noclip. video are in the Patreon disiscord channel for podcasts. Our first comes from Hue about remakes and empathy. Hi folks, something that's been rolling around in my head since the announcement of the Ocperate of Time remake is this feeling of sadness around remakes and I think I've realized what it is. I think there are layers to playing a game from the past and a really important one is the ability to empathize with the original audience and put yourself into their shoes Play the game with the weird controls and I promise you you will feel something Remakes alienate the audience from the original context of the game and robs them of a fundamental feeling of human connection, a handshake that's sanded off to make games accessible But to justify this emails a question, what are some layers of empathy you can think of when you play older games Oh man, playing amiga games back in a day where like a lot of them There was a lot of loading required to even get in in the first place So you'd spend a lot of time and they were just hard too. So like every game you played Himiga was like It was like a crossword. It was like it was like a mountain to climb. like it wasn't an experiential. Even things like sensible soccer were like I feel like they were, you know, even there was not like easy passive game I don't think at any stage. L even battle chess, I remember, it was like it was kind of hard. like the game was good at playing chess. It wasn't you know, you could set it to idiom mode, I think or something. Like yeah, pretty much every game. Back then was really tricky Yeah like Jana sisters, like I'm trying to think of an easy amiga game and it's literally nothing's coming to mind. yeah, so I don't yeah, I think the loading thing is a big part of it. Like it felt like you're on a quest. I remember with Monkey Island, the Secret of Monkey Island was on four discs, but the sequel was on I want to say twelve maybe? The biggest one I saw was Xcom which was on like twenty one. It was ridiculous. Go play Xcom on PC. you don't play it on Amiga. But yeah, it was like twelve The sense of it felt like you were on an adventure when you're like on disc eight, you know what I mean? Like it feels like you are eight tomes into a reading series, you know, you can feel the progress when you're putting in disk eight when the game loads up, you know, you put in disk one, then it like load save and then okay, you're on eight, let's go. you know, there's something about that that I think is lost to time. I'm sure Final Fantasy was a similar, right? Was Final Fantasy seven on two or three discs On the PCy version of his four discs, I believe. J I I found my copy the other day. I don't know Playstation Frank D did you have I didn't have I think it was four disks. I remember that was like a big thing. I thought it was two then I was talking to someone recently and they said three. Sorry, No cups? I didn't know that games were on more than two discs. I've never even heard of that Yeah, it was yeah, it was pretty. I still have all my amiga discks here. Yeah. Most of them were too because what they would do is they would load the first one onto RAM and then you would have the second one that they could read from I have Yeah then Or like on a PC, I mean, the discs were literally just used to install the game. L that was it. and then CD's they would like you'd install the game, but then it would like usually run music or maybe something else off the of the City on that track But yeah, on the Amiga, you couldn't install anything. So have maybe there was an external hard drive, I remember you could get, but I don't know if you're able to actually run the games off that of them. So maybe. that was, you know, probably cost like four hundred pounds or something back then But yeah, yeah, so a lot of these games were ye, Street fighter was a fucking nightmare. Moral Combat was the worst one because Moral Combat was on four discs. And so depending on who you selected in the menu, it would like ask you then, okay, put in disck three, We got to get Rptile on the rM You know, you got to put that in and I remember there was one instance and I forget what combination it was, but when you did a fatality it would ask you to put the disc four in or something. like it didn't have the animation for the fatal. So it wouldd be like do do do finish whom and then you' do it and then do and then it would like pause Insert disk four Like just Yeah, insane. And yeah, because people were just like cramming these things. Street Fighter was on whilecama was four Street Fighter two was on three. but yeah, most games were two, I think. or one or one. Yeah. I' got a picture I'll post in Snapchat mostly for Nocaaps benefit because I think you'll find this interesting. This is my original copy of Final Fantasy seven for the PC. I found this the other day in storage and it's like oh yeah, it was three disks and an install disk, but like the presentation of the triifold case is so cool. Wow I just imagine opening that for the first time and you're like, whoa. It was insane I was mid guard. I was obsessed Yeah, I really felt because it ft on these games when you got like all those discks, they felt like shit. It feels like a lot of game. Look all the game that's here, you know. That's very cool. You guys have any layers of empathy with experiencing all the games' controller stuff, I totally go Yeah, I made a video that'll go up on No Clip two at some point that I made like last week or something about like trying to sort of recapture my old feeling about what it's like to play games as a kid, which is why I was digging through the crates of old stuff. And part of where I landed in that video in the conclusion is that that like feeling Creating like a space to play games in which you're okay with sort of like friction and boredom and tension and not just having games be this thing where it's like, I'm having fun, I'm having fun. Oh, wait hold, there's a lll. I better go do something else. I think it's really important because a lot of my favorite games ever when I look back at them, it's easy to be like, wow, that game was just all killer, no filler. But there were moments every single one of my favorite games, there were moments where I was bored playing Right So And this is this doesn't just go for old games too. This is like, you know, every every game basically that isn't just a constant dopamine drip will have slow moments. It's like, it's like Danny, you were saying about playing pubGy and stuff that like selecting your own pace is part of the experience. But in order to have a sense of heightened pace, there has to be moments of lower pace And so feeling Like you can sit with those moments and be okay with them and not instantly reach for your phone or to do something else or whatever I think it's like This does relate to you know like empathy for how people experience old games, but I also just think it's sort of like a meta cognitive skill for playing and enjoying games in general. Yeah, no, you're totally right. I remember yeah, there's a part ofidere you talk about like the ability to al tab out of something. like it's always there. And yeah, the same with phones Same with, you know, just attentions I don't know, it's attention spans I'm sure attention spamans are not great or something, I don't know, I mean, the world is more interesting and rich and like is it is sad that we have like phones all the time and screens and we're in on dataated information, but it's also awesome. L it's all, you know, I remember being toooo bored a lot of the times. I'm sure this is like a, you know, maybe we're maybe we're twentyenty percent too much or something like that or whatever or like you need to touch grass and all that sort of stuff. Yeah, it is, I think a world in which you can even a world in which you can like look up the solution to something. Like that was not an option As a kid Yeah I had to call the Nintendo help line to get through Link to the past. and it was probably it was I asked my dad their. it was like five bucks a minute to call them. And my dad was like, yeah, you can call, but he's like, but you have to do it yourself. And I was like six years old. I was like, I don't wantan to like talk to. He's like, yeah, well, I guess you're stuck on Link to the past then Yeah it was a stern father moment. So I had to call them. was like, hi, I'm stuck you could just hear them like flipping through a guide on the other end. That so funny. I know they weren't Nintendo. I thought it was like someone from fucking Nintendo that I called They made the game and it was like, oh, let me call it the game designer of Linked to the past. They called it fucking Biaboto. And he's like, Oh I'm just having lunch with my family. G you a minute. Let me step away That's wild. Yeah, I remember like having, you know, a question about an animal and then going into our like living room to pull out one of the encyclopedias to learn. to try and find the answer. or like we had a read like a big book, like an Atlas style book And big but it was like the Atlas, the globe and it had like all the countries on it and you'd learn that. But my brother and sister were older, so it was still the USSR. So like I didn't have most of Eastern Europe. It was USSR and All right. I think like probably Ziir was in there and you know some other ones. Yeah wild. We live in different times and you know it's cool. It's cool that people have access to that sort of stuff And Ne question, We got one here next email. Yeah, Travis wrote in asking about preferring game pad controls for PC games. Hey, no Cip crew, arere there any games you believe have uniquely good game pad controls for something that is generally considered a keyboard or mouse game? Two that come to mind for me are Caves of Quad and Rim World. I do most of my gaming on game pads. I'm either hanging out my wife or in the evenings on the couch and playing on Xbox Series X Or if I do play on a computer, I still use a computer there most of the time. My personal computer and work from home computer are on the same desk and connect to the same screen as keyboard and mouse. So I use a game pad as a way to step away from work. It's a useful way to mentally separate that space from work and relaxation That makes sense. actuallyctually just to jump in again, I actually got a bunch of feedback on the steam A. controller thing. There was a bunch of people who were like, yeah, I use it. Yeah, it's good. It's like there's certain games I use it for. As I'm talking about on the steam deck, the the haptic little touchpad things that are on the left and the right There was a bunch of people in YouTube comments and I got some messages on Blue sky as well from folks saying that they do use it. So people yeah, clearly there's a subsection of people that totally use that thing and need that thing But yeah, what do you guys think to this one? What's the what's I definitely I mean, any like indie platformer style thing where I'm like, yeah, of course I want to use a keypad For this one, but I mean, yeah,, whenever I want to go get away from my PC, I just the CB's right next to me and there's a old couch and I gonna sit on that and play a game. but yeah, is there any Microsoft Fight set I played on contontroller when I played? Oh really For some reason I you with like the fucking hotos setu So. I was definitely in a in a I don't have any flight stick stuff. Drew has some insane ones, but then he has a pilot license so he would. I should hook up my race wheel to it. if that if that works.rr you know, throttle pedals and all that Yeah, did I did that because I just wanted to mess around and I felt like if I don't know, I felt like if I had the keyboard hooked up, the game would ask more of me or something. It was like it'll register and I'm a scrub. Yeah, I feel like controller games are like, I feel like it's very rarely it's rare that a game skirts up against the middle where I'm Iecisive about what to use. I feel like the only time I'm indecisive is if I don't want to like go get my controller and I'm not sure if I like a game yet. I'll play like a platformer on keyboard for like ten minutes. And then if I'm like, this seems cool, let me get a controller before it gets hard. That's kind of the only time I'll swap over. But yeah, it's kind of I feel like third person shooters might be kind of the edge case for me where I used to be like, oh I want to aim perfectly, so I should play with a mouse and keyboard. But the longer I play them, I realize that the friction of playing imperfectly with a controller is part of the fun. likeike resonial four and stuff like that and gears. Nail it you nailed it. I have the same thing. Sometimes when I play third person shooters, with a mouse I'm just like, oh, this is too easy. Like Yeah. like yeah And it's kind of tiring. Like I don't know, there's something about moving a messouse around to look a lot fast that in certain games is Like if the character iss heavy, you know what I mean? Like if you're playing a puG or a first person game or something You know, you're as light as a feather. you just get three hundred sixty spinning around and stuff. But like a lot of games You know, I'd never like years of war on a PC, I'd never play with a mess and keyboard because it would just be so stodgy and I feel like when your your hands tense up when you're doing those m, you know, when you're having to just do those types of movements and I think I'd get really tired of it or something But it's funny, like these are things that we these are probably things that we We answer with our bodies every day and don't cogniz them. think of You know what I mean? We're making decisions based You know, I've never thought about how tense my wrist would be playing Gears of war, but like when I think about it, I'm like, oh yeah, totally I that I do make that call. Or if I'm thking a game like like pizza Twer, yeah, I'm gonna get you know get a controller. And then this probably also bleeds into the whole thing we always talk about, oh, that's a great steam Deck game For me, it's like I think more almost about where I want to be sitting. L if I want to be at a desk and it's like something like more I don't know, like strategic or like like a factory building game or something like you could play that on TV, but like then I'll just be like laying down and like too comfortable. but like if it's is something more story heavy or whatever than I want to be couch so Yeah, Yeah, I totally agree. It's like how intense the experience is like I wouldn't play like Fortnite to me Playing that an M mS and keyboard on a PC just seems completely insane. to me is a no, I'm on a couch. I don't just just getting my Getem my sprites, Get my gummy sprites I to collect them all U But yeah, something like that is I have actually now you mentioned this, I have had a years long Struggle to play the PC version of Red Dead Redemption two for this exact day issue is that like I completed that game when it first came out, adored it. and didn't have a particularly great PC at that time now of course, I you know, PCs are it's years ahead. so you can play all these old games on like amazing, you know graphics and you know, my PC monitor is much newer than my TV is like nine years old. So like it's like, oh, I definitely want to play this on my PC. But then I think about playing Red Ed Redemption two at my desk. I'm like, o, that seems fucking shit Like it's a game about like explore. You know what I mean? Like it's such a couch TV game. It's like it's so cinematic and and all this sort of stuff. and Like I reinstalled it I think two nights ago. I was like, oh download Red Dead. It's time It's time to do it. And then I was like four on the couch. It's I don't want I don't want to be I've been editing all day. I don't want to have to fucking sit here for six hours of this, you know Epic. I'll sit here for whatever fifty hours long the game is That's the other thing is I was thinking about this a lot when I was working the Mario Sunshine video I just mentioned for No Clip two is like having dedicated devices, I think is there's like a Marhvel McLluan element to it where like deevices are imbued with characteristics based on our relationship to them. this being my like work computer, I think it's like, you know, it's like oh I'm gonna I'm editing a big documentary today. I'm to play some games with my friends after. and it's like, all right, submit the documentary, stand up, stretch, sit back down and like open steam. And it's like I need like a little more ritual between the you know what I mean? Like I want to like put on my fucking like smoking jacket and go into the like the game room the restrictions for this are largely fucking financial for me. It's like I don't have a game room and another computer to play on But for Gameedev, especially, I half joke about it all the time that I just want like a fucking a terminal that the only thing it can do on the internet is like look up unity documentation and like, you know, stack exchange forum posts Yeah, yeah, it's it's funny, isn't it? Like, And you're right, it has more to do with whatever human connection we have with that machine. I remember When I was a u Qui Con last year with my friends There was a guy Oh was playing vampire survivors on like a thirty two inch C monitor A as computer for days. And I was like How How did this happen? Becauseuse in my head, I'm like, that's a steam deeck game, man. That's like,'m I'm playing that on my little screen and you know, it's the same with like vampire crawlers. like the idea of playing vampire crawlers and I think it was exacerbated by the fact that this guys screen, this guy's monitor was absolutely massive and looked quite expensive. and he was playing vampire sururvivors on it I didn't stop. You play vior survivors for like, almost all of Quaccon and we were like watching this sk everyone else was playing like you know, new games and online old games. like Vampusavirus is neither of those. Like this is before they had the co op thing in there, right? So like But, you know, that's that's the joy. That's the beauty of video games. their own rituals and and weirdnesses, but I think we can empathize with Travis', that idea of just like, yes, step away. the game pad. It's like a different differentiffere kind of fish I wonder what that's like for people who like use keyboards all day but don't know how to use game pads? Like do they have the opposite feeling? where it's like, oh, the game pad, It's scary. It's too many buttons. Or if you're like a QA guy at a studio and all day you're holding a gamead and it's. You got toa come home and relax with some like Microsoft Excel Yeah, Yeah, isn't it mad like people who have those types of jobs then have You have to completely flip the script over, you know wild. Well, I'm like thinking of when you mentioned RedDead two, I played it on PC and I'm like ninety percent sure that I played it on keyboard and mouse because that was probably a year or two after I built my computer and I was in college so I was using a laptop for everything else so that computer was just for video games. And I wanted that like experience it was like a new experience because I hadn't played on a computer since like I was a kid So it was like this I don't know, but now have I've completely flipped that. I'm like, I want to get away from the desk, but that was like the desk was the place May Maybe I'm doing it wrong by thinking I should play with a game pad. Maybe the trick is to play M and keyo because then it feels more like a I don't then it feels makes because I feel like if I have a game pad, I'm just going to be like wish my chair was softer, you know, or like something like that, whereereas it bit a mess and keyboard? Yeah, It' like immersed Exactly. Yeah. You're like leaning in like half a foot closer when you're playing my mess and keyboard Maybe that's the trick. Okaykay to reclaim the desk for gaming I do. Yeah, exactly.. Yeah, Ill work on my TV and then I'll game at my desk Yeah. It's actually fucking brilliant. Flip it over. Yeah, I'll just start editing on my my Nine inch, my nine year old. sixty five inch television. I'll just get the best ke working. Use your CRT, Jeremy. Yeah. I actually do want to get an adapter to plug my computer into my CRT. The problem is that I'm going to look at my own game dev work on a CRT. Oh yeah and then put a disclaimer at the start of my game that's like you have to play this on a CRT and no one's going to listen I got one of those was for the Hotline Miami dock. R rememember we outputted a bunch of video onto an old CRT And I got like one of those little it's like a dongle. It's like a HDMI to yeah work It worked pretty good, but it really had a problem with aspect ratio. I think some of them, I think some of them don't know how to do it. and you send it an HDMI signal in sixteen nine and it just goes, okay and then spits it out the same size or whatever. remember trouble with that I saw Bryce Ber posting about running his game that he's working on on a CRT and saying that it was like the definitive version of like he was like things that I thought in the game were like some of my, you know, like not his favorite elements, just like things that were there. He was like, suddenly were transformed into this like beautiful man space And he said the only thing that was not working with it was the text was illegible because it was too small for for the fuzziness. So he was talking he was posting about making like a CRT text mode so that people can play it on a CRT if they want to. I thought that was really cool There are some games that I think never went back to the way I played them. L I mean we've sort of talked around this a few times with No caps getting the old console stuff, but like GTA three for me without CRT just feels completely weird. L just there's something about that game in particular. I think it's because like And maybe there was a PC version, right? So like this is sort of getting around it maybe a little bit. But like even the PC version feels wrong to me. It's like too crisp. Like the fuzziness, like that CRT wash that you get that sort of adds that layer of like almost like aliasing to everything and softens it and, you know, it's like lens distortion in a way where it's like, You can imagine the place there, even if it doesn't exactly look here. but when you see the sharp edges, PC version or like playing it high res today it just feels Like that's not what the game felt like. It didn't feel like all these boxy people, you know, and like boxy cars and boxy buildings, it felt like a softer place. It ties into what we were talking or I mean, a conversation we've had many times about like fidelity in games and ballooning budgets, that like games being made for lower fidelity screens is something that facilitates faster development Because if you go on no clip. website and go to grantth.z three and just like no clip around the world, a lot of it is just like a picture of like a Bodega in New York and they slapped it on a fucking cube and it doesn't I mean, it looks great if you have a nostalgia for that era, but I imagine if you don't, you're like, why this is just like a fucinking you know, like like a flicker album that someone pulled assets from. I like how we need to do that more because like half remember we did the half life Dc was the same thing. That's all the textures in half lifeife were loads of them were just You know, these texts are just going out and she grabs a camera and takes a bunch of pictures of shit and they just use those. you know And it gives it such a It Such a feel. It's great. I visited my folks last year and my dad had a garden with eggplants growing and I took a bunch of pictures of my phone of the eggplants and I used them for like a bizarre sort of like alien like cave. like a cave that looks like organic. Yeah, photo textures are great. I mean, like here's the thing is if you have infinite time and budget and talent and whatever, hand painting every texture, it gets you like it is it feels fucking special But phhotexture is a great way to sort of like it has its own unique feel that is not inferior to hand painted textures. Yeah. and there is an artistry to to using it in a way that is both like saves time and also has its own sort of flavor. Yeah, it's like when you see like professional scrapbookers, you know, Yeah like, oh, there are levels to this game. I was not aware. and Good stuff Great great exciting question, Travis. We went all over the place with that one. And's one more, Frank Yeah, Wes asked about electronic music. Hey, this is mostly for no caps. I've been listening to electronic music since high school. I'm almost thirty five and don't have time to keep up with the sca anymore, so I probably listen to some geriatric dance music at this point. Do you have any more recommendations or have you done a video about it? I enjoyed that Nina Giraci album I do have some recommendations. Thank you for asking U Are you pking to dance music that I miss this I am. It's, I don't know We were talking, maybe that was one of the episodes you were gone. Somehow she came up. M might have been ne gone, but I mean, I haven't talked about it that much But here's what I would say. So if you liked Nina Geracci, someone else I've been listening to is underscores. She has a new ish album. I've only heard some of the singles from it, but like they're really good and they always upap with Nina Giraci's songs like in playlists and stuff, but just in general like kind of, I guess catching you up Pretty much anything by Srills is amazing, which if you don't know that he like actually makes good music, you might just think of his like bro step likeike scary monsters, nice sprites. like I' pretty sure that guy Yeah, but I would recommend, I think his best album is a Quest for Fire. It's like a no skip album But he just does so many genres and anyt timee he's on a song like, you know, it's probably going to be good. So If you like a quest for fire and listen to other stuff by him, you might find it if he collaborates with someone and you might like go down and rarabb a hole there U and then like one of my all time favorites is flume. I like Hi this is Flume and skin those two albums, but he also has like evolved and his older stuff is like more chill, but you also might be able to find he like features a lot of other people honest songs, but Srilllics Flume and then underscores this someone newer And I'll stop there, I guess. Nice I've written these all down as well. I'm give give these a spin. A lot of Flume's unreleased stuff is really good too. Like a lot of his bigger tracks are like like High This is Flume has some fucking amazing stuff. but I think he did a dump of just like Unreleased stuff on his YouTube maybe. It might be under releases rather than videos. um But u Yeah, he's been doing dumps of just like old unfinished tracks and some them has I think returned some of them into an album Oh cool. The there's yeah, there's things don't always go the way you plan in theash just leftbard. I think those might be the compilations of earlier stuff Nice. Jeremy Any recommendations as a dance art heast as well yourself. You've done many you've done tracks in no clip in No cllip docs over the years. Yeah. Yeah, who Just play the hits. Yeah. I'll just let me just write off a bunch of names of people I like. Like a lot of the artists who used to slash stillbite work with Curty's family, like Saruta with a TSU u Aztec AZ T E K. Um I love fucking EPrOom shades Shates is a collaborative project with Irom Gee Jones, the fucking the OG That's good stuff Yeah, who else? giveive me a minute. Ivy Lab, Ivy Lab are fucking great. Y, Go look at the like the twenty twenty events that they did early Is it twenty twenty? The year it came out in twenty twenty, but I think it's also called twenty twenty. There was like a There was like a concert series that they did Yeah, twenty twenty global, I think it was. Go look up the Ivy Lab sets from that if you just want to throw on like a crazy set and then look up the track list that Ivy Lab dropped for that and it will put you onto a bunch of other artists too Okay. That's a great way to find artists. Yeah, yeah yeah. I'm trying to think of other ones. I mean, I feel like I talk a lot about like the main like, you know, leftfield is my favorite This is all old old man shit, but like yeah, go listen to rhythm and stealth by Lefield. It gets referenced in our wipe out documentary. I'm very partial to their first album to lefteftism. And one of the guys now has a bunch of he's kind of taken the leftfield name and has released some new albums and they're good, but like those first two are Insane. I'm trying to think in the guise of what you guys are talking about, like sort of American EDM styy stuff. And he guys like deadmouse. I like a lot of Deadmouse stuff. Yeah. I haven't kept up with Deadmouse back in the day since back He produces he like fucking prints. He just he produces too much fucking music. He's very prolific. Yeah a lot of people are kind I feel like in the scene kind of doing that. I thinkom random album title is a good place to start with him. It's some got some bangers and a little bit of the weirder stuff in there. Yeah, obviously look, Jeremy should be the one to mention him, but of course AX the OG himself AX twin, abbsolutely. O course. I like stuff like Portishead and Fateless as well, which sort of like dances into the And like you know the sort of at that era in the UK, Chemical Brothers, like stuff that was you know dance forward, but wasn't just dance, like it was using instrumentation and you stuff like that. Whas I feel like a lot of the modern stuff is a bit more vocalist with maybe synthesizers and then a lot of digital stuff U yeah, trying to think of iting any weird stuff. Shagetto is one of my favorite musicians of all time. One of the best live performances I've ever seen and it was just a dude with a drum set and a laptop or a sequencer. If The KEXP set Shagetto from God, it's probably like a decade old at this point is one of my favorite live sets of all time Just look up KEXP shetto and you'll find it. Yeah, it's twelve years old, holy fuck. Oh boy. Yeah, that's great. Knowledge, the fucking I love knowledge KNX knowledge like insanely prolific producer has now done some like Grammy award winning tracks for like Kendrick and people like that But one of my favorite videos of all time. If're just like, if you just want to fucking roll up a blunt and chill and have like breakfast on a Sunday, look up Breakfast with Ringo. It's a mind desesign and Knowledge. It's just two hours of them getting like insanely faded and spittning increasingly esoteric tracks. It's one of the greatest YouTube videos on the internet. I got know Mark Rbelle, is that he Franis name Oh Reubier. Reubbier. ye, yeah. during COVID I got way into listening to his fucking stuff because he would just like Like vibe mix or whatever. like vibe write songs. Yeah. He's great. Yeah, it's such a crazy talent to be able to do that. like that's fucking insane Yeah, he did a show for a while where they would bring on other famous musicians and they they had like a Peww's playhouse style like set And they would just fucking make music. And I don't know why I didn't they had like Erica Badu and like Fly Low come on and stuff. Yeah. Oh, Flying Loow is another recommendation that you don't know another fucking OGi from the beat scene rank going want to throw in Yeah, there's an artist in Tokyo named Guchan who does very like jet setit radio style music. They have an EP called Tokyo Funk, another one that's sppray Box But I recommend if you have a Titch account, follow MagGra MOG RA. It's an Okihobber nightcub. They do like eight hour streams. It's DJ's every. That's how I get all my music. I'll just have it on and then I'll shazam and all my music comes from Magra. It's like You're getting like brand new artists. They will play Chemical brothers. likeike I like they'll spin everything, but it's like, it's not like which band for any of this stuff. No no yeah, it's all like it's and so they have like a like u Twitch has a thing where it's like you can be a DJ account. so they don't save the VOD's. They stream whate. But like they will and I followed Twitter and they're be like, oh, tonight we have these DJs. So there's another artist named Yi Y UC E. She's another Tokyo DJ. Her stuff is really awesome. So UC and Guchin are two like up and coming artists that I found They were streaming at Magra And it's like, oh my god, I'll hear st. And then a lot of times I'll shaazam stuff and it's like they don't even know what the hell they like Sazam. It's like this isn't our system yet. So Monger is where I get all my music and like they'll go from like maybe eight PM to five AM. Tokyo time, But that means like when I wake up in the morning, they're streaming until like twelve PM. California time. So I'll have that on in the morning and it's like Yeah. so I find so much cool music from Magra That's very cool. I'm on their Twitch page and like you said, they don't have any vods except for a bunch of this is like my switchage if you go to it, where it's like Oh, you know, recent videos and it's like a six year old vud that they saved and they have so the Magra I'm on the right one because it's got like the link to the to the thing, but the only videos they have are this guy building a PC case six years ago and then I think they're camping. This is like a bunch of people camping. like what? I think it's the right one. I think it was during COVID so they did an outdoor music show ye See creatoring cateive boxes I'll put some fucking ideas there I drop more artists really quick, because we get to fucking talk about music. Potions, fucking unbelievable. Vegan V EG YN, insane producer. Tai Dai Kai, one of the most like innovative, weird people in the basase scene. Charles I first res in Pce, Lab Group, also Charles I R in Pace. and then FIF Ff is an unbelievable Dungeon syynth artist who I listen to countless hours of while I'm doing code. Dungeon synth There's a great combination of words. We need like a L slop synth. know Snth slop Sn sllop. There we go. S someone was listed to like apex, you're like, are you listen at that synth slop again? Yeah. That break slop I'll throw one or two more in. Yeah, I feel like a lot of people in games listen to health because of GTA and stuff like that, but they're pretty great. Bent, which is a British duo who makeakes very laid back chill sort of ethereal They're mostly in the sampling world, I would say, sampling a lot of very, very cool stuff.. And then there was one more I had on the tip of my tongue. Yeah, I don't know if this applies necessarily, but it's very electronic, heavy a lot of his stuff, but Bill Murray But last year, but his older stuff The album Eggggy Pocket in particular, I think has is very sort of u Digital Yeah But it's also got lots of guitar and stuff in there as well. His more modern stuff is more like what would you call it like cowboy emo or something. It's like it's a bit more guitar, a lot more, a lot more live musicy. but yeah, it's good stuff. Id have to drop one last one because stable Boston artist. Hassan Barley, lets go look up Hassan Barley. shhouts out to my boy Brian for recommending this guy. Unbelievable musician from Boston. I think he's gonna blow the fuck up. Listen, if you're listening to this in five years, you'll be like, yeah, that dude is famous. Sounds like a political twitch streamer and a basketball player had a baby Barkley shut up and Jam, but it's spelled different You're right Hey, look, you're right. We just I don't know if how Samppager has done any music, but if he has should we should layer some shhut up and jam Sample him. Dude, that fucking one. I still go back and listen to that hot Line Miami one, you know, Ever seen that? There was a YouTube channel that would like just take the what's it called Shut up and Jam is Charles Barkcley's song They would take the sample of hip singing that and apply it to other songs and they would do one like every week. Like it was just it was ridiculous. But they did one to one of the tracks on the Hot Lland My too soundtrack and it is legitimately fantastic. It like works perfectly Yeah So listen to how long Miami soundtracks it gets a bit in there as well Thank you, Wes. I hope you don't mind no caps us sort of chipping in on the question that was directed towards you. I have bunch of them Nina Jirqi underscores Fu. tabs here to explore. So thank you very much for the recommendations. And that's a podcast folks. Go check out the Star Wars Galaxy documentary. The Jeremy put upp if you haven't already, if you're already accessed, go check out the second one with Rph Coster, which is more about sort of the evolution of MMOs from mUDs T Chuds. I don't know. I can't think of it Muds to wants to Blood whole workshop and tires. I And no clip to stuff comomment down the pipeline as well. goo check out the Patron show. and no capaps' video should be up at a time. You are listening to this as well. and we have bunches of other bits and pops. I'm editing, I'm furiously editing a bunch of stuff I have assembly cut of the entire six episode run of to done and the first episode is almost edited, but we're also editing stuff for that game company and bunch of other goods and bobs that I can't talk about Yeah got some cool stuff coming. Thank you all for listening and we'll see you next week. Play some video games. Go climb a mountain Listen some dance p.
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