A Wasteland Story - a fallout solo-rpg podcast
PJSack
[BONUS] - Co-operative Fallout with Thomas
In this bonus episode of A Wasteland Story, the host shares an audio recording of a collaborative Fallout 2D20 session featuring a guest appearance by Thomas from Thomas Plays Board Games. This session serves as a unique behind-the-scenes look at how to play the system cooperatively using Mythic as a game master emulator. Beyond its educational value for solo roleplayers, the episode provides an exclusive preview of a new, grizzled Brotherhood of Steel deserter character named Jah Red, who is set to play a pivotal role in the show's upcoming second season. During the gameplay, the two players develop a dynamic between the battle-hardened Jah Red and Thomas’s charismatic, fast-talking caravan worker, Kenny. The session explores how their distinct survival philosophies collide as they embark on a new trade route mission for the Silverline Caravan Company. The episode captures the spontaneity of tabletop RPGs, including random encounters and fate checks, as the two protagonists navigate the dangers of the Commonwealth. It is an engaging listen for fans interested in the mechanics of co-op storytelling and those looking for a sneak peek into the future narrative arc of the podcast.
Updated Jun 1, 2026
About This Episode
Hello Wasterlanders and happy new year.
In all of the travel and holidays over the Christmas period I didn't get my script finished for the next mainline episode. I hope to have it out before the end of the month but in the meantime you I have put together the audio from a Co-operative play of Fallout2D20 it did with Thomas on his YT channel Board Games With Thomas.
We had a blast and I got to test out a new character who will be very important in the second season of the show ;)
Hope you enjoy!
ShowNotes
You can get in touch with me on:
awastelandstorypodcast@gmail.com
Links & Recs
If you would like to check out the Fallout 2D20 system for yourself you can visit the Modiphius website.
Creators that helped me discover this weird and wonderful hobby:
Boardgames with Thomas - Fallout Series
Lords of the Dungeon (The Secret Cabal)
Reading Materials that helped me figure out what the hell I am doing:
Solo Game Masters Guide - geekgamer
Music and Sound Effects in this series are credited to:
Archive.org (public domain)
Fallout: Cascadia (see individual composers below)
And a special credit to the wonderful talent of Mark Morgan who composed the original (Fallout 1&2) soundtracks, and Inon Zur (New Vegas, Fallout Tactics, etc.) which are also available on Archive.org
Fallout: Cascadia Composers
Alex Catana - https://soundcloud.com/alexcatana
Garrett Beelow - https://soundcloud.com/garrettb
Jaimy Kortenhoff - https://soundcloud.com/see4urself
Sylwester Faustmann - https://soundcloud.com/sylwester-faustmann
Sergey Neiss - https://soundcloud.com/sergeyneiss
Kalle "TheSurpriser" Nilsson
Listen to A Wasteland Story - a fallout solo-rpg podcast in Podtastic
For listeners, not advertisers
More Episodes
Ep 13 - Apparent and Complete Memory Loss
In the thirteenth episode of A Wasteland Story, the tension in Keshar reaches a breaking point. Following the previous installment’s heavy indulgence in moonshine, our heroine, Saskaid, finds herself staggering toward the trading post, hoping to uncover the truth behind the town’s mysterious and violent madness. Instead of answers, she walks straight into a high-stakes confrontation between a desperate quartermaster and an aggressive scavenger. The episode delivers a tense, improvised combat sequence where Saskaid attempts to intervene, only for the situation to spiral into a chaotic firefight. As bullets fly and alliances shift, listeners follow Saskaid as she struggles to regain her footing and survive an encounter that leaves the trading post in shambles. The narrative also pivots to Dr. Susan Drake, whose meticulous research highlights the high stakes of the journey. As the dust settles and the weather begins to clear, Saskaid reconnects with the town’s residents and the merchant Mikey, who hints at looming developments regarding New Ark. The episode masterfully balances gritty action with the evolving mystery of the wasteland, leaving Saskaid at a crossroads between her investigation and new, personal motivations.
Ep 12 - Mikey's (in)Famous Moonshine
In this episode of A Wasteland Story, the protagonist Soskaid and her companion, Scribe Hawthorne, navigate a tense and violent mystery in the ghoul city of Kesha. Tasked by Mayor Jesse Pettigrew to investigate a series of deaths, the duo arrives at a farm only to find the victim, Teresa, pinned to a wall. In a subversion of the expected narrative, the party discovers Teresa is still alive, though their desperate attempt to save her ultimately ends in tragedy. The tension escalates as the pair tracks a shotgun-wielding assailant through a derelict farmhouse to a nearby barn. The ensuing combat is gritty and personal, requiring Soskaid to rely on her instincts and physical agility to survive a brutal struggle against the crazed attacker. Following the encounter, the show explores the complexities of solo roleplaying, specifically the challenge of separating player knowledge from character actions. The episode concludes with the characters recuperating in town, only to be interrupted by unexpected visitors, setting the stage for further mystery and intrigue involving the Brotherhood of Steel.
[A Quick Update]
In this quick update for A Wasteland Story, PJ addresses the current status of the podcast and provides listeners with insight into the creative process behind the show. Acknowledging that the production timeline for a solo role-playing project can be extensive, he confirms that a new episode is currently in the final stages of scripting, editing, and mixing. Beyond the status of the main series, PJ highlights his involvement in the newly launched Solo Roleplayers Podcast Network. This collaborative initiative serves as a curated hub for high-quality solo audio role-playing content, featuring a variety of creators dedicated to the craft. Furthermore, PJ hints at an upcoming project designed to provide fans with more frequent content set within the familiar wasteland universe. While he emphasizes the need to build a substantial backlog before an official reveal, he expresses a clear commitment to delivering consistent future updates. The episode concludes with a trailer for the new network, inviting listeners to explore new adventures while waiting for the next chapter of the wasteland story to arrive.
Ep10 - Sticks & Stones
In the tenth episode of A Wasteland Story, titled Sticks & Stones, the survival-focused narrative reaches a fever pitch as the protagonist Soscaid and her companion Dogmeat find themselves in a desperate skirmish against a group of raiders. Picking up from a tense cliffhanger, the episode focuses on the tactical chaos of a nighttime forest battle. Soscaid attempts to gain the upper hand using environmental traps and precise marksmanship, but the situation quickly spirals out of control as the raiders respond with brutal aggression. The episode features high-stakes roleplay mechanics, including critical hits, unexpected random events, and the visceral consequences of post-apocalyptic combat. As Soscaid suffers severe injuries, including a broken arm and a grievous leg wound, she is forced to rely on the sudden intervention of the Brotherhood of Steel scribe Hawthorne and the mysterious Ramirez. Through shifting perspectives and intense combat rolls, the episode explores the brutal reality of life in the wasteland, culminating in a grim struggle for survival that leaves the audience questioning whether the heroine can make it out alive after being pushed to her absolute physical and emotional limits.
Ep9 - Sleeping Dogz Lie
In this episode of A Wasteland Story, listeners join Soskaid and her companion Dogmeat as they navigate a perilous situation at a derelict drive-in cinema. Having been captured by a ruthless raider faction known as the Orndogs, Soskaid and the scribe Hawthorne must rely on their wits and coordination to escape their bonds. Using a concealed knife and a daring plan involving a heavy air conditioning unit, the duo manages to turn the tables on their captor, gaining critical information in the process. The episode delves into the factional tensions of the wasteland, revealing that the Orndogs and other groups are maneuvering for control of the region in preparation for an assault on Salem, which is rumored to house a vault with vital resources. After settling the score with their captor, Soskaid and Hawthorne regroup to track down their target, Ramirez, hoping to prevent further conflict at Kesha. Amidst the tension, the group faces the harsh realities of survival, including the persistent threat of radiation, as they push forward into the night to stay on the trail of their enemies.
Ep8 - At The Drive In
In the eighth episode of A Wasteland Story, Soskade and her loyal companion, Dogmeat, continue their perilous journey through the Fallout wasteland. Following a tense encounter with blood bugs, the pair presses on, determined to track down the missing members of the Brotherhood of Steel. Their investigation leads them to a derelict pre-war drive-in theater, which has been occupied by a group of ruthless raiders. The narrative intensifies as Soskade discovers the raiders holding Brotherhood members Hawthorne and Ramirez captive. While the raiders attempt to extort information about a nearby settlement from their prisoners, Soskade finds herself in a desperate tactical struggle. Attempting to stage a rescue, she relies on her stealth and survival skills, narrowly avoiding detection while weighing the risks of a direct assault. As the raiders split up, leaving a portion of their group behind, Soskade sees a narrow window of opportunity. The episode masterfully balances the grim, gritty reality of the Fallout world with high-stakes decision-making, as Soskade prepares to launch a coordinated strike with Dogmeat to turn the tide against their captors.
Ep7 - The Bloody Mozzies
In this episode of A Wasteland Story, Soskaid and her loyal companion, Dogmeat, continue their investigation into the mysterious disappearance of the Brotherhood of Steel members. Following the discovery of a fallen leader and unsettling drag marks, the duo tracks the trail deep into a dark, foggy forest. During their trek, they are intercepted by a group of settlers from the nearby camp of Springfield who, grateful for Soskaid’s previous assistance, have followed them to offer help. The tension escalates quickly when the group is ambushed by a swarm of blood bugs—mutated, giant mosquitoes. The encounter is brutal and chaotic, as the insects use irradiated blood to disorient and blind their victims. The episode features high-stakes, solo-RPG combat mechanics, highlighting the difficulties of fighting in the dark against airborne threats. As the settlers are picked off one by one, Soskaid must push past her exhaustion and combat a rush of vivid, haunting memories of her past. The episode masterfully balances intense, procedurally generated action with deep character-driven narrative moments as Soskaid fights to survive the lethal swarm and keep her mission alive.
Ep6 - The Scientist
In this episode of A Wasteland Story, the protagonist Saskia and her loyal new companion, Dogmeat, continue their journey toward Springfield. After successfully surviving a dog attack in the previous chapter, the pair navigates the dangers of the open road, bonding through shared experiences and small challenges. Their travels take an unexpected turn when they encounter Mikey, a friendly ghoul merchant, leading to a helpful trade that strengthens their supplies. As they push into the edge of a withered forest, the duo encounters a group of radstags. Instead of a violent confrontation, Saskia manages to befriend the creatures, who guide her to a vital, clean water source. The tension heightens as they eventually reach the outskirts of Springfield and discover a Brotherhood of Steel outpost. However, the base appears suspiciously quiet and abandoned. Saskia infiltrates the facility to uncover its secrets, ultimately finding a series of internal memos on an unlocked terminal. The episode concludes with Saskia standing at the precipice of a new mystery, searching for answers regarding the Brotherhood's current mission and their unexplained disappearance from the outpost.
[BONUS] - Fallout 2D20 Character Creation
In this bonus episode of A Wasteland Story, the host walks listeners through the character creation process for the Fallout 2D20 tabletop roleplaying game. Preparing for an upcoming cooperative session on an external channel, the host builds a new protagonist intended to lead the second season of the podcast. Drawing from the core rulebook and the Wanderer’s Guide, the episode demonstrates how to assign SPECIAL attributes—Strength, Perception, Endurance, Charisma, Intelligence, Agility, and Luck—to reflect the character’s grizzled, older personality. The host details the thematic choice of the Brotherhood Outcast origin, highlighting the unique gameplay benefits such as the Chain that Breaks trait and bonuses to crafting. By tagging skills like Energy Weapons and Survival, and selecting perks like Blocker, the host illustrates how to build a character capable of both technical work and rugged wasteland survival. The episode offers a natural, step-by-step look at managing derived statistics, equipment selection, and the mechanical nuances of the system. It serves as both a practical guide for those interested in the game’s mechanics and a behind-the-scenes look at the creative preparation for the show’s future storylines.
Ep5 - The Good Boy
In the fifth episode of A Wasteland Story, the protagonist, Soskaid, finds herself imprisoned in the settlement of New Ark after being framed for the shooting of its leader by the opportunistic Wright. As political tensions rise and Wright begins manipulating the fearful townspeople to seize power, Soskaid’s fate hangs in the balance. The episode follows an intense sequence where Soskaid, aided by the young ghoul Corey and a fellow survivor named Saya North, orchestrates a daring midnight escape. Once outside the settlement, the trio meets under the cover of darkness. Saya reveals that she and Corey have been planning to counter Wright’s political coup and stresses the importance of contacting the Brotherhood of Steel to restore order. Providing Soskaid with a modified long-barrel hunting rifle and a Pip-Boy, they direct her toward a remote outpost in Springfield. The narrative shifts to Soskaid’s solo journey, testing her survival instincts in the unforgiving wasteland. Her skills are immediately put to the test when a travel encounter forces a tense, high-stakes confrontation with a pack of wild dogs, highlighting the brutal nature of her trek toward the Brotherhood.
Related Podcasts
All podcast names and trademarks are the property of their respective owners. Podcasts listed on Podtastic are publicly available shows distributed via RSS. Podtastic does not endorse nor is endorsed by any podcast or podcast creator listed in this directory.